» Thu Jun 02, 2011 7:36 pm
If we're talking about games like Neverwinter Nights, Dragon Age, Mass Effect and the like, then DLC makes sense, but not for a first-person shooter. If the single player campaign needs DLC, then something went terribly, terribly wrong in the design process.
uh?? why?
there are of a million ways to integrate SP DLC into a story driven SP like Crysis 2's. They can be very well stand alone...or even allow us to play as another character for the hell of it in a story parallel to Alcatraz' (like DS: Severed)