I can see why you might not like every element of Fallout gameplay to be copied to TES. But tell me please what's wrong with being able to select perks, having a Speech skill or hardcoe mode that makes the game more immersive because you have to eat, drink etc?
I don't want a copy of Fallout's leveling system.
There should be perks, but not in the same way as it was done in Fallout. Perks should IMO be acquirable from quests, trainers and achievements, not from leveling up.
I don't see how you can relate speech and hardcoe directly to the SPECIAL-system. Those are not what I'm voting against...
Having the same system in both games would just be lame.