HUD Bobbing - Crysis 2

Post » Thu Jun 02, 2011 8:04 pm

http://www.youtube.com/watch?v=OAvwioAx0nE

Where is the HUD bobbing in the 360 version? I don't get it. Any dev from Crytek enlighten us on this?

Perhaps the settings were set to low in that specific video? I haven't played the demo on any other console or system besides the 360, so I can't compare them myself. Anybody else seen this?
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Lily Evans
 
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Post » Fri Jun 03, 2011 6:48 am

It was present during the EA preview vid for the 360 in France.

You can adjust it, but ti done nothing.

It sorta gives me a headache though.
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Nicola
 
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Post » Fri Jun 03, 2011 6:34 am

I like it :) But ya, it wasn't in the 360 demo. It was in the PC one though.
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Alyce Argabright
 
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Post » Thu Jun 02, 2011 6:51 pm

It's nice touch but i honestly don't really pay attention to it while 6 ppl try to shoot my balls of ^^
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Chris BEvan
 
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Post » Thu Jun 02, 2011 8:07 pm

If you're watching it bounce you're doing it wrong :P
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Latisha Fry
 
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Post » Thu Jun 02, 2011 5:11 pm

I just looked at it as a bit of added FX but I really noticed it in the comparison video. I wonder why Crytek didn't include it in the 360 demo. It's like they totally forgot to code in the bobbing. Weird...
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Tiffany Holmes
 
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