Assault is a one-life game mode there is no respawn...
i don't understand what you guys mean when you say CELL has won more games or that Marines spawn is wrong, they take turns so CELL just has better players and they both have spawns mixed up. So plz refer to them as attackers and defenders, because both of them defend and attack.
Because the game is assymetrical when you talk about balance and the different tactics each team has to assume in a round you have to refer to that specific team.
Fix spawn, HMG and maybe longer rounds
Longer rounds will put the Marines (aka Defenders) at even a greater disadvantage. To see how, consider an example with unlimited time where the Cell (Atackers) have time to attack nodes briefly, then run and hide totally stealthed -- it would unbalance the round and make Defending a drag. The short timer is a good thing it's very well balanced, puts a lot of pressure on everyone to perform, and most importantly makes sure anyone that dies early isn't hung out to dry for a ridiculous amount of time -- people leave when the wait gets too long in one life games, and there really aren't that many playing on PC to begin with.
I love that sometimes you get a weapon if you stealth kill someone, but sometimes you don't so is getting a weapon a bug or not getting? Getting a weapon is a nice reward.
Yes! It's... Both? Shhh, if it's a bug it might get stomped.
=O)