Maximum Nanosuit and killstreaks

Post » Fri Jun 03, 2011 6:32 am

A: Its useless. The only thing is use it is to run around being awesome, and trigger awesome music for everyone
B: I get 14-20 killstreaks easily. But when i get 7 dogtags - and use the bonus - im stuck. I cant get a second killstreak, i need (!) to die so i may get the second killstreak.

So the issue is - Why cant you disable DoGtags falling from maximum nanosuit kills (the other bonuses dont yield them anyway) - and allow to get more than 1 killstreak in 1 life.


Its annoying to be made to die
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Lilit Ager
 
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Post » Thu Jun 02, 2011 11:34 pm

yea, i think the reward system should reset if you go over 7 max. Its not easy to do 10-15 killstreaks, i think that should have that small reward.
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Carolyne Bolt
 
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Post » Thu Jun 02, 2011 8:21 pm

If I remember correctly, someone noted that while dog tags don't persist after each life, the support bonuses do. It's possible you could store a bunch of support bonuses to trigger one after the other, if you can manage to get seven tags more than once.

Alternatively you could wait til you die before using Maximum Nanosuit to start your killstreak early, therefore netting you your next Maximum nanosuit from the tags collected, ready to use the next time you die and start the cycle over again.

To summarise, Support bonuses don't go away when you die, you can keep them for your next lives!
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Stu Clarke
 
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Post » Thu Jun 02, 2011 10:27 pm

Yeah, you can keep them for your next lives but it's bugged, you can't use a support bonus twice in one life. If you get seven dog tags and die, you're able to use your bonuses in your next life but upon collecting dog tags in that life nothing happens.

The main issue is still that you HAVE TO DIE to get some use out of any dog tags over your first seven.
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Jimmie Allen
 
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