» Thu Jun 02, 2011 7:25 pm
You ought to look at "PlayClaw". We use it, works awesome, multi-threading.
Boils down to:
a) if you have a *super*-fast drive (that is NOT the same drive as the game is running-from to avoid skipping), record with less compression but you'll get huge raw files as output so you need *lots* of free space.
b) if you have a not-super-fast drive, use compression (and compression is faster+helped by multi-threading) which gives you smooth video with much smaller files.
Then you post-process with other tools. See posts below for more details…
http://www.gamesas.com/forums/viewtopic.php?p=272675#p272675
http://www.gamesas.com/forums/viewtopic.php?f=40&t=27724&p=302510#p302510
I'm guessing you want so many FPS to do some slow-motion stuff, otherwise, why would you want such a fast recording rate?