Beside the listed bugs (most I have not experienced, some I have) the general quality of the game is less then Crysis 1.
The game does feel like a dumbed down version of Crysis 1, granted you are in New York and well, there isn't a lot of room however being able to actually traverse a few blocks rather being guided down one road to be blocked by a wall of some sort so turn and go down this other road, the levels are more linier.
**Example**
There is a mission where you need to traverse the roof tops a bit, well I see a tall building with a fire escape so I head that way, it was pretty tall, and by all means looked like I could go that way. I at least expect to maybe find a weapon, a collectable or a different path (I'm in the nano-suit I can fall a few stories and not die).
However as much as this looked like a path I could go, due to a perfect ramp for jumping right onto an very inviting ladder, I just hit it and fell down. I thought I ran at it wrong, so I just tried to jump on the ladder...nothing. Wouldn't grab the ladder or anything, I gave up and went down the designated path they wanted for me.
The destructible environment is sad. I was in that heavy APC with those with the side rocket launchers on the turret. I could'nt run over a lamp post let alone blow it up so it was out of my way. I got stuck on it needless to say, that was a disappointing, felt like playing an older game like...10 years ago. Like others have said, not a lot of destruction in this one...which again is a step back from Crysis 1.
Some people say wait for patches etc, however this game lacks what its predecessor had in many respects. I haven’t had a chance to try the multi-player (which from what I have read may be more trouble than it’s worth) so I cannot comment on it.
The main issues I have are this game is less then it could have been. I can handle bugs, but some of these bugs are due to multi-platform crap. The game was made to be less to work on lesser platforms, it’s that simple and it makes me a sad panda.
I expected it to be as they stated, a PC game first…this is far from the truth. I can only think is some corporate big-wig or bean counter broke wind and forced the developers down this path. I expected more for 60 bucks and because of the history of its predessor.
/agree
Also I was probably a bit hastey to tell them to go to hell but I was still very upset when logging on and making that post. That being said I'm still not a happy camper here with this. The game has good story, it's fun to play when it works right and I can get the controls to respond.. and when I'm not getting stuck on the smallest rock or twig (Brick?)
Fingers crossed they fix it... If Crytek steps up and makes the game what they promissed I'll write this "release version" as EA forcing the hand. Crytek! Listen!!! Even if it cost you money now to fix this, it will make the game sell better over the years just like the last one and more importantly it will keep and increase your fan base not just trade them off for console gamers, you can have both it's just a little more work!
Eddit: Only part I don't agree with is the C+, I still give it the "F"ail for the release on PC.