Quick rant about Crysis 2 (not what you think)

Post » Fri Jun 03, 2011 10:37 am

Morning guys,

Firstly I'm not on here ranting about the demo ending or the login issues that everyone has been moaning about.

I'm a massive Crysis fan and played through Crysis + wars multiple times and I've been looking forward to crysis 2 pretty much from the minute I finished Crysis Wars.
It's almost here and yet for some reason US gamers are getting it well before us? I can 'almost' understand it when it's released in the shops but for an online digital launch via Steam why can't we have it at the same time? It seems like a bit of a kick in the balls to European gamers imo.

Second point of my complain is that the original Crysis was PC only and was mainly used as a benchmark tool because it was so poorly optimised, we never moaned about it and supported the game (and still do by playing it to this very day!) yet with Crysis 2 they have completely turned their back on us by putting the development priority on consoles which has left us with a poorly ported game that isn't launching with DX11 compatibility?!?!? If a MOD or ADMIN could explain to me exactly the reasons for releasing a game with a sub standard graphics setup I'd appreciate it? The fact that it's not even launching with DX10 support is a complete joke and shows just how basic a port across from the 360 it has turned out to be.

Thanks for taking a huge dump on the gamers who made you what you are in the first place, it's a real shame because I put Crytek at the top of the pile for PC developers and you go and do something like this.

Is there even an ETA on when the Dx11 support patch will be released? Will it be properly implemented or just tagged on (like the port that you're releasing for PC gamers!)

All the best, my pre-purchase is still active on my steam account and I have until the end of tomorrow to cancel it and get my money back and depending on this thread it may well be getting cancelled which is a real shame as I said I have been looking forward to this game for AGES!
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Thema
 
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Post » Fri Jun 03, 2011 5:34 am

i could swear i've read this exact same rant somewhere....meh, i must be going nuts.
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jason worrell
 
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Post » Thu Jun 02, 2011 11:10 pm

I also cannot understand why Europeans should have a later release than Americans, specially for the steam version (though for the hardcopy it shouldn't matter either. I've read many reports of european people receiving their discs this weekend). Moreover, what do they think will happen if pirated copies beat the european release date to the punch? You expect people to resist the temptation? You think they will buy it afterwards? Kick in the balls, agreed. Perhaps even a kick in their balls aswell...
As for DX11, it is indeed a big disappointment that it's not included at launch.
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priscillaaa
 
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Post » Fri Jun 03, 2011 11:44 am

more money to be made in console gaming, the lower benchmark is more time and cost effective when going multiplatform.

As for the US vs. Europe release date, it does annoy me aswell (like when British movies get released in the US before they are on home soil). But the delay will probably be beneficial. It will give them time to make sure the servers are running at full capacity (unlike Homefront), any bugs or glitch could potentially be ready to patch on launch or shortly after.

/logic

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AnDres MeZa
 
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Post » Fri Jun 03, 2011 5:17 am

Europe is ahead by 24 hours from the US or somthing like that. So, technically, it could be hours not days , this takes a burden off of the download servers.

Many people have followed the bandwagon rumor that Crysis to was built on Xbox and then ported to PC and PS3. This is conjecture. It could be the other way around also, PC to Xbox then PS3. We will not know until the actual game is released. I find it less likely that is was ported to PC as the PC version will scale beyond what any console could imagine. I still believe to this day Crysis 2 native platform was PC just like the original Crysis.

Crysis to will be running in DX11 out the box. Crytek has said it themselves. Please google it or search the forums. So in other worlds if your not DX11 compatible, then the game will be installed based on your DX compatability if its DX9, DX10, or DX11.

Edit: I could be wrong on the DX version out of box. I swore I read some where confirming it will be out the box DX11

{FWE}Renegade

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Ricky Rayner
 
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Post » Fri Jun 03, 2011 12:05 am

you might want to do the maths on that one again hermano
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James Hate
 
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Post » Fri Jun 03, 2011 8:08 am

If they'd coded the game on PC and ported it across they could have done so much more with it. Look at the likes of Battlefield 3? The 'big' thing about Crysis games is the fact that they are the pinnacle of graphics and visual effects in gaming and yet it looks like their flagship title will be completely wiped off top spot within six/nine months.

I totally agree with you though F1, the install base and attach rate for software with consoles is considerably higher than PC and I totally understand 'why' they've done it but it just grates a little that their initial user base, the fans and gamers that made Crytek what it is have been so violently sh*t on by the developer, firstly with a poor port from console and secondly for such a substantial thing like Dx11 missing at launch when Crytek always advertised the game as DX11 for PC.

If the game was ported from PC to consoles why would DX11 be missing? It just doesn't make any sense. we've had games released with DX11 for ages now so for it to be missing (along with DX10 may I add?!?!) seems to support a console > PC port system.

I mean come on? No DX10 at launch either? That is truly a poor showing from Crytek and one that I hope they are embarrassed about.
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James Baldwin
 
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Post » Thu Jun 02, 2011 11:45 pm

you might want to do the maths on that one again hermano

I threw some water on it :-D
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Kaley X
 
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Post » Fri Jun 03, 2011 3:35 am

Morning guys,

Firstly I'm not on here ranting about the demo ending or the login issues that everyone has been moaning about.

I'm a massive Crysis fan and played through Crysis + wars multiple times and I've been looking forward to crysis 2 pretty much from the minute I finished Crysis Wars.
It's almost here and yet for some reason US gamers are getting it well before us? I can 'almost' understand it when it's released in the shops but for an online digital launch via Steam why can't we have it at the same time? It seems like a bit of a kick in the balls to European gamers imo.

Second point of my complain is that the original Crysis was PC only and was mainly used as a benchmark tool because it was so poorly optimised, we never moaned about it and supported the game (and still do by playing it to this very day!) yet with Crysis 2 they have completely turned their back on us by putting the development priority on consoles which has left us with a poorly ported game that isn't launching with DX11 compatibility?!?!? If a MOD or ADMIN could explain to me exactly the reasons for releasing a game with a sub standard graphics setup I'd appreciate it? The fact that it's not even launching with DX10 support is a complete joke and shows just how basic a port across from the 360 it has turned out to be.

Thanks for taking a huge dump on the gamers who made you what you are in the first place, it's a real shame because I put Crytek at the top of the pile for PC developers and you go and do something like this.

Is there even an ETA on when the Dx11 support patch will be released? Will it be properly implemented or just tagged on (like the port that you're releasing for PC gamers!)

All the best, my pre-purchase is still active on my steam account and I have until the end of tomorrow to cancel it and get my money back and depending on this thread it may well be getting cancelled which is a real shame as I said I have been looking forward to this game for AGES!

How exactly did you FINISH Crysis Wars, that was the multiplayer disk that was released with Crysis Warhead and since it has no story or campaign mode it has no beginning or end. Were you talking about Crysis Warhead, the Single player game which portrays the events unfolding in the Lingshan Islands from Michael Sykes, A.K.A. Psycho's perspective?

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Catharine Krupinski
 
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Post » Fri Jun 03, 2011 6:35 am

If the game was ported from PC to consoles why would DX11 be missing? It just doesn't make any sense. we've had games released with DX11 for ages now so for it to be missing (along with DX10 may I add?!?!) seems to support a console > PC port system.

I mean come on? No DX10 at launch either? That is truly a poor showing from Crytek and one that I hope they are embarrassed about.

I have wondered about this also, but not knowing the full details behind this no one could can say for sure, so the only thing pops up in people's heads is that because it was ported PC.

We will not know for sure if the game was ported to PC until launch, that is when we will be 100% sure or not about it.

I hope there is a bigger meaning behind all this than the one people have been uttering.
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James Rhead
 
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Post » Fri Jun 03, 2011 4:06 am

Europe is ahead by 24 hours from the US or somthing like that. So, technically, it could be hours not days , this takes a burden off of the download servers.

Many people have followed the bandwagon rumor that Crysis to was built on Xbox and then ported to PC and PS3. This is conjecture. It could be the other way around also, PC to Xbox then PS3. We will not know until the actual game is released. I find it less likely that is was ported to PC as the PC version will scale beyond what any console could imagine. I still believe to this day Crysis 2 native platform was PC just like the original Crysis.

Crysis to will be running in DX11 out the box. Crytek has said it themselves. Please google it or search the forums. So in other worlds if your not DX11 compatible, then the game will be installed based on your DX compatability if its DX9, DX10, or DX11.

Edit: I could be wrong on the DX version out of box. I swore I read some where confirming it will be out the box DX11

{FWE}Renegadelol at you for failing at your geography tests.
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candice keenan
 
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Post » Thu Jun 02, 2011 11:45 pm

Yeah Velozzity sorry buddy, I meant Crysis Warhead. It's been a long morning haha!
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Lisa Robb
 
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Post » Fri Jun 03, 2011 5:31 am

Europe is ahead by 24 hours from the US or somthing like that. So, technically, it could be hours not days , this takes a burden off of the download servers.

Many people have followed the bandwagon rumor that Crysis to was built on Xbox and then ported to PC and PS3. This is conjecture. It could be the other way around also, PC to Xbox then PS3. We will not know until the actual game is released. I find it less likely that is was ported to PC as the PC version will scale beyond what any console could imagine. I still believe to this day Crysis 2 native platform was PC just like the original Crysis.

Crysis to will be running in DX11 out the box. Crytek has said it themselves. Please google it or search the forums. So in other worlds if your not DX11 compatible, then the game will be installed based on your DX compatability if its DX9, DX10, or DX11.

Edit: I could be wrong on the DX version out of box. I swore I read some where confirming it will be out the box DX11

{FWE}Renegadelol at you for failing at your geography tests.I have been japanized since the Tsunami
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josh evans
 
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Post » Fri Jun 03, 2011 8:24 am

Europe is ahead by 24 hours from the US or somthing like that. So, technically, it could be hours not days , this takes a burden off of the download servers.

Many people have followed the bandwagon rumor that Crysis to was built on Xbox and then ported to PC and PS3. This is conjecture. It could be the other way around also, PC to Xbox then PS3. We will not know until the actual game is released. I find it less likely that is was ported to PC as the PC version will scale beyond what any console could imagine. I still believe to this day Crysis 2 native platform was PC just like the original Crysis.

Crysis to will be running in DX11 out the box. Crytek has said it themselves. Please google it or search the forums. So in other worlds if your not DX11 compatible, then the game will be installed based on your DX compatability if its DX9, DX10, or DX11.

Edit: I could be wrong on the DX version out of box. I swore I read some where confirming it will be out the box DX11

{FWE}Renegadelol at you for failing at your geography tests.I have been japanized since the Tsunami
europe is like 6 to 9 hours ahead of the US depending on where you are in the US.

edit : and its a matter of three days here.. technically speaking 63 to 66 hours.. but that doesnt matter cause we have to sleep aswell -.-
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JESSE
 
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Post » Fri Jun 03, 2011 3:42 am

ok i dont have any thoughts on the us europe matter, i can afford to wait a lil while..
anyway did Crytek confirm there would be no dx11 (or dx10) at launch? Coz if you guys are thinking that because of the demo, then i might have a theory
if the demo would've have been with dx10 and dx11 then the game file would've been bigger(more detailed textures and stuff), and so they didn't include it, do that gamers would have a shorter time downloading it :)
But... I could be wrong :P
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Marion Geneste
 
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Post » Fri Jun 03, 2011 11:43 am

ok i dont have any thoughts on the us europe matter, i can afford to wait a lil while..
anyway did Crytek confirm there would be no dx11 (or dx10) at launch? Coz if you guys are thinking that because of the demo, then i might have a theory
if the demo would've have been with dx10 and dx11 then the game file would've been bigger(more detailed textures and stuff), and so they didn't include it, do that gamers would have a shorter time downloading it :)
But... I could be wrong :P
people with retail copy of the pc version couldnt find anything on the disk regarding dx11 so it definitely needs to be patched in.
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Eibe Novy
 
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Post » Fri Jun 03, 2011 11:07 am

ok i dont have any thoughts on the us europe matter, i can afford to wait a lil while..
anyway did Crytek confirm there would be no dx11 (or dx10) at launch? Coz if you guys are thinking that because of the demo, then i might have a theory
if the demo would've have been with dx10 and dx11 then the game file would've been bigger(more detailed textures and stuff), and so they didn't include it, do that gamers would have a shorter time downloading it :)
But... I could be wrong :P
people with retail copy of the pc version couldnt find anything on the disk regarding dx11 so it definitely needs to be patched in.

Hmm, then there is a possibility this may have been left out for a purpose not related to what everyone is conjecturing to believe. Then we need to look at the file size involved here. The darn Demo was 1.6Gb of download with only two maps in DX9 (i dont know if it was ISO or Zipped). Now just imaging what the the full version in DX9 would be ? Of course it would have to 4.GB ISO compressed on a disk so the actual size can be somewhere around 8GB. Now adding DX11 (backwards compatable with DX10) files should shoot this up to about 2Gb more ?

If this is the case then it makes all sense for them not to include it on the retail DVD release as the file size could be an issue on one DVD disk which would require additional download after the installation to complete the setup if required.

The digital download would fall in the same perspective, why have someone download extra files if their system is not campatible with it ?
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Deon Knight
 
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Post » Fri Jun 03, 2011 5:32 am

It's irrelevant how big the file would be on the disk as they can compress that without too much issue and if it was down to download size then surely Crytek have absolutely no understanding of what a 'DEMO' is intended to do? It's supposed to be a short enticement of the final product, it's supposed to grab the consumers attention and make them want more. Now releasing a demo that is 200-300mb bigger in size but has DX11/10 and shows this game to be one of (if not the best) looking games of this generation is worth that extra data.

There's something more to it than file sizes and compression because these days the compression tools are unbelievable.
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Eddie Howe
 
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Post » Fri Jun 03, 2011 6:57 am

While I am an american game player let me enlighten you guys a bit. I have seen no admin or crytek employees responses to ANY forum posts as of yet. In short crytek said they would get a 90/100 on this, 9/10, 4/5, etc. They were right as far as all the websites I checked. They made their money, most of you even though not able to get the game at the same time as US players will buy the game anyway and they still make their money. Right now they are probably popping open champaign bottles and congratulating themselves on a job well done. I seriously doubt they really give a damn about what you guys say as long as you still buy their game :/.
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Laura Richards
 
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Post » Fri Jun 03, 2011 2:20 am

Nice
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John N
 
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Post » Fri Jun 03, 2011 3:41 am

ok i dont have any thoughts on the us europe matter, i can afford to wait a lil while..
anyway did Crytek confirm there would be no dx11 (or dx10) at launch? Coz if you guys are thinking that because of the demo, then i might have a theory
if the demo would've have been with dx10 and dx11 then the game file would've been bigger(more detailed textures and stuff), and so they didn't include it, do that gamers would have a shorter time downloading it :)
But... I could be wrong :P
people with retail copy of the pc version couldnt find anything on the disk regarding dx11 so it definitely needs to be patched in.

Hmm, then there is a possibility this may have been left out for a purpose not related to what everyone is conjecturing to believe. Then we need to look at the file size involved here. The darn Demo was 1.6Gb of download with only two maps in DX9 (i dont know if it was ISO or Zipped). Now just imaging what the the full version in DX9 would be ? Of course it would have to 4.GB ISO compressed on a disk so the actual size can be somewhere around 8GB. Now adding DX11 (backwards compatable with DX10) files should shoot this up to about 2Gb more ?

If this is the case then it makes all sense for them not to include it on the retail DVD release as the file size could be an issue on one DVD disk which would require additional download after the installation to complete the setup if required.

The digital download would fall in the same perspective, why have someone download extra files if their system is not campatible with it ?

Just adding support to my statement above:

Image
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Kyra
 
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