» Fri Jun 03, 2011 4:09 am
OP, Shader Model 4.0 is Direct-X 10, Shader Model 5 is where it's at!
And Silver420, of course you can patch to Direct-X11, all you need to do is reissue the rendering engine in a patch, replacing the old one with one that is Direct-X11 capable. (of course, as well as updating any assets and shaders to take advantage of DX11 where appropriate, and add features such as Tessellation and multi-threaded rendering etc again, where appropriate)
Or was it a dream when I saw they patched in DX11 to World of Warcraft engine with the latest expansion? Changing the rendering codepath is nothing that's impossibly tricky.
Oh and I can play the original Deus Ex with a Direct-X 10 renderer - http://kentie.net/article/d3d10drv/
So while there hasn't been any proper announcement about the Direct-X 11 patch, it does not mean it won't happen because it's impossible to upgrade. We just have to think positive! Glass half full and all that... (not that I think DX11 will benefit Crysis 2 all that much, besides performance increases if they do a good job of making it efficient, instead of just changing D3D9 to D3D11 in my MSI Afterburner overlay...)
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Christine
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