My Graphics Tweaks - We don't need DX11

Post » Wed Dec 30, 2009 9:51 pm

in the patch they are more options ....

proof?
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Joanne Crump
 
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Post » Thu Dec 31, 2009 1:02 pm

Huh? To both Willertz and Dirtyone...
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~Sylvia~
 
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Post » Thu Dec 31, 2009 12:50 am

You know what digitalforce, THIS was supposed to be the dx11 blockbuster game. But instead we got what we got. We might not "need" it, but i'm sure myself and plenty of other people who bought this game want it, scratch that, demand it.
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Dean
 
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Post » Wed Dec 30, 2009 10:15 pm

Guys what the hell are you talking about saying..."OMG DX 11 is faster".

It's faster than DirectX 10 when no features are enabled. When did anyone compre it to DX9, which is loads faster than 10 to begin with?

Also if you want an actual benefit from DirectX 11 like Tesselation, then you can forget about performance? Have you ever seen UniEngine Heaven? With Tesselation off a GTX 480 can get 200 FPS but once you tuen it on it drops to 70 FPS. There you go... a 65% loss in performance. You sure you want that? Now combine that with DirectX 10 features like geometry shaders and you'll have 75% worse performance with DirectX 11 applied in this game.

Efficicency is nice and all, but Tesselation makes you graphics card render 3X or more polygons on any individual object. Having more polygons doesn't exactly improve frame rate. so unless you are getting 85+ FPS as an average in this game, you can forget about your card being able to handle a proper DirectX 11 implementation. You should all cross your fingers that the amount of tesselation and extra post processing is kept to a subtle levell, or you can watch your frame rate tank .
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OTTO
 
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Post » Thu Dec 31, 2009 12:34 am

extreme looks fine. I like the hdr/bloom effects, altough they're a little exagerated.

textures are nice , but no crysis1. I am sure there will be a modded texture pack soon.
there is no diference in textures , btw ...

if you want performance , play extreme with SHADERS on 1. I don't see much diference, but there is no mouse lag anymore.
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Ash
 
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Post » Thu Dec 31, 2009 11:28 am

You know what digitalforce, THIS was supposed to be the dx11 blockbuster game. But instead we got what we got. We might not "need" it, but i'm sure myself and plenty of other people who bought this game want it, scratch that, demand it.

I keep hearing people say that Crysis 2 was suppose to be DX11. Could you, or someone else, please provide the source for this? I have googled various searches and cannot find where an official CryTec representative makes this statement for the release. I suspect this is just another wish that somehow became fact.
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Shannon Marie Jones
 
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Post » Thu Dec 31, 2009 9:33 am

THey've been talking about dx11 since 2009, and if you look hard enough, you can find plenty of references to crysis2, cryengine3, and dx11, all in the same articles.
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Andrew
 
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Post » Wed Dec 30, 2009 10:30 pm

THey've been talking about dx11 since 2009, and if you look hard enough, you can find plenty of references to crysis2, cryengine3, and dx11, all in the same articles.

So then, you have no proof that Crytek actually said this. As I said, I searched and I cannot find it. Lots of posters on various forums say it, but not Crytek. I am not calling you out on this. I just happened to quote your statement.

I too am having problems with the game, and find some of the bugs downright frustrating. However, I do not find the graphics that bad and think much ado is being made of something trivial.
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Budgie
 
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Post » Thu Dec 31, 2009 6:57 am

I should probably edit my original post and add a little history:

Crysis 1 is my fave PC game of all time. I think it was way ahead of it's time and was fantastic is almost every regard. I tweaked my 8800 GTS 640 meg to death to run this game with all the bells and whistles. I ended up playing the game through with a DX9 tweaked setting. I still go back and play the game to this day...

Crysis 2, after playing the MP demo, I knew the worst had happened: It had been consolized. I won't beat a dead horse because I could go on for pages about all the consolized garbage.

THAT BEING SAID, after tweaking last night, I finally started to enjoy the graphics and PLAY THE GAME. Is it the blockbuster we'd all hoped for? Probably not. Crysis 1 set the bar too high. Is DX11 going to make it any better? Not in a million years.

PS -- If you do anything, play on HIGH.. it looks better than extreme. The postprocessing setting adds a pseudo-DOF that blurs the textures and trees. If you don't believe me, try for yourself.
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Sarah Evason
 
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Post » Thu Dec 31, 2009 5:12 am

There was actually a video interview with camarillo, believe it was at GDC where he said they had an announcement coming soon regarding dx11, but what's the point if i do find sources stating that they did say... Either way the game still runs in dx9.
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Lucy
 
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Post » Thu Dec 31, 2009 5:15 am

What Crytek SHOULD have done, is do a console version and a PC version seperate.. even if the PC version came out a few months later. For wanting to make more $$$, I can see the console side.. but don't make PC users suffer by dumbing it down.

From what I have heard, Battlefield 3 will have console versions and a PC version with bigger maps, etc. I don't know how accurate that is but that would have been awesome for Crysis 2 :(
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Jeff Tingler
 
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Post » Thu Dec 31, 2009 10:44 am

NEWS FLASH! w
We already know about extreme settings and that user-made program.

NEWS FLASH, the textures are still crap in the game.

You do know what dx11 does over dx9 right? If you did, I don't think you would have made this moronic thread.
It doesn't improve textures, if that's what you're trying to say. I see so many people say the textures in C2 are bad and I've yet to see an example of a bad texture in the game.

I've seen a lot of comparisons between Crysis 1 and 2 though and in most cases Crysis 2 has better textures.

Oh I get it, you're being sarcastic. Let me show you some examples of the outstanding texture quality Crysis 2 has to offer:
http://forums.steampowered.com/forums/showthread.php?s=98fdda45fbe40fea41f345a1fc07cc5d&t=1808524
Look at the links posted. I award you no troll-points.
But that's the thing. DX 11 has NOTHING to do with textures. And you really stand around in game looking at grass and light switches? Really? It matters that much?

A lot of people seem to be under the impression that having dx11 will all of a sudden make all the textures in the game be 4096x4096 and that's just not what dx11 does.
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Lil'.KiiDD
 
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Post » Thu Dec 31, 2009 12:18 am

http://www.youtube.com/watch?v=-uavLefzDuQ

Tessellation on/off - DX11
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Jodie Bardgett
 
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Post » Thu Dec 31, 2009 10:55 am

I think the graphics are fine and DirectX11 Tesselation is more a novelty thing than something that actually makes games more playable. The real benefits are in the performance gains it can offer - but that's without Tesselation.

Benchmark jockeys might get a boner at the mere thought of having DirectX11 features implemented, but for most people Crysis 2 has more pressing issues. Buggy AI, lack of customization options, loads of multiplayer and connectivity issues, already rampant cheating. These problems far outweigh the lack of DirectX11 or even the sporadic ugly textures or geometry pop-ins.

Hard to communicate that with screenshot zealots though, they seem to be cooped up in their own little word of sharp textures, radial blurs and destructible bamboo huts.
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Maya Maya
 
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Post » Thu Dec 31, 2009 4:35 am

Report what your want :)

Will I be excited if Crytek releases new graphic options/patch? YES. I want to try out new features as well.

Will it make this game what everyone wanted it to be? NO. Period.
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Conor Byrne
 
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Post » Thu Dec 31, 2009 1:36 am

Guys DX11 includes all the DX10 benefits as well, its not just the things like tessellation which is a DX11 only benefit.

The efficiency arguement is basically as follows for the same high quality rendered scene DX11 'should' out perform DX9, and in reality developers apply additional effects/features/shaders etc with DX11 generating a more advanced scene hence the performance can drop.

DX9 could render a scene near identical to a 'DX11 scene with tessellation', but would likely require much higher poly models to do so and thus be much less efficient and leave less processing power and resources for other effects.

If you are interested go and hang out on the CryMod forums they seem to know what they are talking about. The ammount of misinformation on these forums is .
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Mizz.Jayy
 
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Post » Wed Dec 30, 2009 9:18 pm

Report what your want :)

Will I be excited if Crytek releases new graphic options/patch? YES. I want to try out new features as well.

Will it make this game what everyone wanted it to be? NO. Period.

LoL everyone seems to want the game to be Crysis 1. So I'm not sure why they don't just play that game..
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Juanita Hernandez
 
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Post » Thu Dec 31, 2009 11:57 am

nice work!
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El Goose
 
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Post » Thu Dec 31, 2009 7:34 am

digitalforce -- you twat with GF 8800 stop moaning about dx11.the civilization cant go backward you stupid **** its a 21 century,if you have a rubbish hardware its your **** problem not mine.I want a dx11 games coz my computer is powerful enough to handle any game.btw,get a console so you dont need to worry about your **** hardware and stop moaning.
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Tamika Jett
 
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Post » Thu Dec 31, 2009 4:28 am

f3llyn your right mate ,if you check crysis1 servers,first of all not many left out there,besides most of them just empty,coz crysis 1 singleplayer was boring game and MP is just rubbish, no anticheating system and full of cheaters as well
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Charlotte Lloyd-Jones
 
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Post » Wed Dec 30, 2009 9:56 pm

Actually I would like to have dx11. My rig ran metro 2033 and crysis 1 on max settings flawlessly. gtx580 ftw. If you are complaining about it running slower if it had dx11 then don't use dx11. Leave it for people that paid to play this game with dx11 on max settings like myself. Had I known it was not going to have dx 11 support on launch i would have got it for the xbox instead of getting it for pc. (A much more stable multiplayer enviorment.)
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I love YOu
 
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Post » Thu Dec 31, 2009 8:18 am

Be that as it may.. there are still more important things that need to be addressed first besides dx11.
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Mark Hepworth
 
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Post » Wed Dec 30, 2009 9:32 pm

of course dx11 its not very important but I need proper graphics option.well Ive made some tweaks using Wasdie`s
Advanced Graphics Options,so game looks better but MP still looks ****

singleplayer extreme setting gtx 580 AA32

http://i57.photobucket.com/albums/g235/trolcia2/Crysis22011-03-2819-02-29-41.jpg
http://i57.photobucket.com/albums/g235/trolcia2/Crysis22011-03-2821-44-50-43.jpg
http://i57.photobucket.com/albums/g235/trolcia2/Crysis22011-03-2820-42-13-03.jpg
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Johnny
 
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