The app is probably fine but i don't want to use 3rd party programs and i like to edit the autoexec.cfg myself.
I found lot's of configs, most of them had items that would NOT be loaded during game start, like r_FSAA, r_glow and laughable 4th option for sys_spec cvars!
IMPORTANT NOTE!
All sys_spec_* ONLY work in Singleplayer!
When you enter MP, the graphics option selection overwrites them! (High = 1 - Very High = 2 - Extreme = 3)
All other options appear to work in MP, i have not tested this 100% though
This is my SP config, my menu graphic option is set to HIGH, that way i get more fps in MP, FPS IS KING BABY!
//
// Crysis 2 autoexec.cfg "place in crysis 2 folder".
//
g_skipintro 1
cl_sensitivity 10
i_mouse_smooth 0
i_mouse_accel 0
i_mouse_accel_max 100
cl_crouchToggle 1
cl_zoomToggle 0
cl_bobSprintMultiplier 0
cl_fov 78
pl_movement.power_sprint_targetFov 78
r_DrawNearFoV 55
sys_spec_gameeffects 3
sys_spec_objectdetail 3
sys_spec_particles 3
sys_spec_physics 3
sys_spec_postprocessing 1
sys_spec_shading 2
sys_spec_shadows 3
sys_spec_sound 3
sys_spec_texture 3
sys_spec_volumetriceffects 3
sys_spec_water 3
r_UseEdgeAA 0 // Default: 0
r_PostMSAA 0 // Default: 1
r_MotionBlur 0 // Default: 2
g_radialBlur = 1 // Default: 1 - Cannot be disabled! (0)
r_ColorGrading 2 // Default: 2
r_SSAO 0 // Default: 3
r_usePOM 0 // Default: 0
r_HDRBloomMul 1 // Default: 0.7
r_HDRBrightLevel 0 // Default: 0.85
r_TexMaxAnisotropy 16 // 1-16
e_shadows 1 // Default: 1
r_NoDrawNear 0
r_MultiGPU 0
r_VSync 0
sys_maxFPS 120 // Default: 0
The defaults may be different on other systems, those were mine on high settings!
The major fps drains seem to be MotionBlur, Shaders and Postprocessing.
Shaders on 3 is hardly noticeably and big fps drain!
Postprocess seems to just be some kind of full screen smudge/blur, can help against aliasing but not worth it imo!
I tested on a nVidia 460GTX 1GB OC.
Please post a thank bump if you found this thread in a deep dark hole!