» Thu Dec 31, 2009 1:10 am
Would FOV improve three screen resolutions to appear more in scale? When I run it at 1920x1080 of course everything is fine, when I run it 5980x1080, the left and right screens are stretched out and almost like I lose some visuals from top/bottom of the screen. Would FOV be able to give me actual wider views that scale better on a three screen set up?
If so what would be a suggested tweak to give me that extended peripheral on left and right screens?
Another question of course is that I wonder if there is a way to put the HUD on the center screen while extending left and right FOV? Is this possible via console commands?
See three screen gaming link below of a simple video capture I made playing on my three 24" screens. See how left and right gives a different depth perception than the middle screens. Is there a way to fix this via commands/config? Notice around :50-:55 I run out and the guy on the left of me appears right next to me as I pass him, but then I turn and he moves to the center screen, he is a distance away and not right next to me on my left like he was appearing in the left screen. Is there a way to adjust this to make it flow better? You do not realize it much when in the hallway, but you do when you are in open terrain.
I tried to use the YouTube option of embedding the video, but thee forums have issues, so here is the link:
http://www.youtube.com/watch?v=bT6-5lsgIvQ