Crysis 2 Ending.. i mean.. Come on!!!

Post » Thu Dec 31, 2009 12:37 pm

Ehm... is there something missing? or is the ending for real? i mean 4 guys... cloaked... ehm.. okay..
but they are stunned when hitting them with k-volt??? and then easyly grab it and kill ehm..
i mean.. come on?!
is that for real?
and then running into this core remembering Metal Gear Solid 4 , everything burning up and thats it?!
no real spectacular endboss which is freaking somebody out because its onehitting everybody?

or do you will make a dlc called the LOST CHAPTER?
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Lauren Denman
 
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Joined: Fri Jun 16, 2006 10:29 am

Post » Thu Dec 31, 2009 1:16 am

Ehm... is there something missing? or is the ending for real? i mean 4 guys... cloaked... ehm.. okay..
but they are stunned when hitting them with k-volt??? and then easyly grab it and kill ehm..
i mean.. come on?!
is that for real?
and then running into this core remembering Metal Gear Solid 4 , everything burning up and thats it?!
no real spectacular endboss which is freaking somebody out because its onehitting everybody?

or do you will make a dlc called the LOST CHAPTER?


lol its almost as bad as Warhead ending - killing main boss as a cutscene - u dont even get to do shizz...
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benjamin corsini
 
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Post » Thu Dec 31, 2009 12:17 am

Probably its just me but MOST games have HORRIBLE endings. I don't understand the sudden surprise or realisation of this.
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Lillian Cawfield
 
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Post » Thu Dec 31, 2009 12:50 am

Stop crying for a final boss >_> It wasn't even that good in Crysis 1. OH LOOK BIG ALIENSHIP (my face at the time seeing the last boss in Crysis 1 O_O!!!!). Then after I beat the final boss, my face was like -_-"

In Crysis 2, I had NO PROBLEM just finishing the game normally without special enemies, but 4 cloaked enemies was a nice addition.

Also, stop crying that "DERP THIS IS THE ONLY TIME CLOAK TRACKER IS USEFUL DERP." I mean like...seriously, who cares >_> Nanosuit modules are just a nice addition to gameplay, they aren't even necessary to beat the game. I had fun without having to use modules. Unlocking all the modules and using them didn't do much. I still had the same amount of fun.
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Beat freak
 
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Post » Thu Dec 31, 2009 2:24 am

Stop crying for a final boss >_> It wasn't even that good in Crysis 1. OH LOOK BIG ALIENSHIP (my face at the time seeing the last boss in Crysis 1 O_O!!!!). Then after I beat the final boss, my face was like -_-"

In Crysis 2, I had NO PROBLEM just finishing the game normally without special enemies, but 4 cloaked enemies was a nice addition.

Also, stop crying that "DERP THIS IS THE ONLY TIME CLOAK TRACKER IS USEFUL DERP." I mean like...seriously, who cares >_> Nanosuit modules are just a nice addition to gameplay, they aren't even necessary to beat the game. I had fun without having to use modules. Unlocking all the modules and using them didn't do much. I still had the same amount of fun.

crytek fan boy strikes again.

Makes me laugh that ur arguments are as follows:
- well crysis 1 wasnt even that good! (this is completely irrelevant)
- who cares! (good excuse there bro)
- i did not have a problem fighting the same enemies over and over with no special encounters (because we should lower our standards to your level? no thanks).
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Rachel Hall
 
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Post » Thu Dec 31, 2009 12:47 pm

All I have to say is at least it had an ending this time... sure Crysis 1 had a boss, but running away? THAT is the end?!?!?!?!?

At least you see things through for THIS fight... maybe we will get to "finish the fight" for once in this series.... (yes, I AM bashing Halo on my way here... deal with it)
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Lexy Corpsey
 
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Post » Thu Dec 31, 2009 2:48 pm

****, I could've just grabbed and thrown them to kill them? FAIL for not thinking of that earlier.
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Hilm Music
 
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Post » Wed Dec 30, 2009 11:35 pm

Honestly I didn't mind the ending. I found that it wrapped up the story nicely, if a little conveniently. As for the lack of boss, this isn't an RPG >.> I don't understand why you'd have a boss since an FPS is "OMG! SHOOT! SHOOT! SHOOT!" rather than "How am I best supposed to delete these enemies with the items I have" I can understand it in tactical shooters such as MGS, but it would just be extra overhead here that would contribute nothing to the game. I would much prefer smarter AI -and an actual difference between the difficulty levels- than a boss in this game.
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NeverStopThe
 
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