So, MP doesn't need more than 1 gun?

Post » Thu Dec 31, 2009 10:45 am

Okay, this svcks.
Every time I join a server there are only SCARs all around.
This is stupid, I don't want to play with and using only one gun because others svcks.
You can't use shotguns because other weapons are simply better.
Feline is quite good but when you face a guy with other assault weapons you have really small chance to win.
Is K-volt even doing any damage? I've killed like 5 guys only with this gun and one mag has 50 BULLETS!
WTF?
Grendel (Grandel?), SCARAB and this heavy machine gun (I don't remember it's name :D) are quite good but no1 is really using them so you can't replenish your ammo on battlefield.
The conclusion is that other weapons than SCAR are useless in MP.
What do you think about them guys?
Sorry for every grammar etc mistake I made.
Bartek.
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Anthony Diaz
 
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Post » Thu Dec 31, 2009 4:09 am

Yea, the ammo thing kind of svcks. The fact that a gun becomes more useful depending on how many people are using it discourages changing to new weapons... you immediately have a huge disadvantage: You run out of ammo after a few kills. This is unfortunate but I'm not sure how one would implement something to fix it without some kind of module bonus (but I don't believe you should need another module just to balance the weapons).

You know all interaction boxes on the maps? (The ones which glow a light blue in nanovision not unlike a cloaked enemy?) Well, why not make those be a kind of ammo refill station or something?
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Scott
 
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Post » Thu Dec 31, 2009 1:25 pm

Scarab ammo gets replenished from dropped Scars. Not sure if it's supposed to work that way but it does.
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Your Mum
 
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Post » Thu Dec 31, 2009 12:30 am

...and I NEVER need 40 rounds of slugs for my Marshall. I use maybe 10-15 at MOST before I die or obliterate enough people to matter anyway.
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ShOrty
 
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Post » Thu Dec 31, 2009 2:24 am

The shotgun works fantastic. You just have to adjust your play when using the shotty. No shotgun has the range of an assault rifle so you have to "go hunting" when using the shotty. Get the first shot off at close range then take a second or two to aim your next shot while jumping or moving around so you dont get lit up and finish your opponent. There is nothing wrong with the shotgun.

The feline also works great but you should probably equip the extra ammo pack if your going to use it because it does burn ammo really quick. So does the sniper rifle work great you just need to equip rapid fire when using it to get two shots off to down your opponent.
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Batricia Alele
 
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Post » Thu Dec 31, 2009 2:26 pm

Scarab ammo gets replenished from dropped Scars. Not sure if it's supposed to work that way but it does.


SCAR=basicly M16
SCARB= basicly M4

SCAR uses 6mm ammo.
SCARB uses 6mm ammo.

Why WOULDNT they use the same ammo?

Its not like COD where everyones using 5.56 but you can ONLY resupply with the SAME weapon....
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carrie roche
 
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Post » Thu Dec 31, 2009 6:53 am

Yeah, these SCAR has too much accuracy and no **** recoil . Then what , when you attached the suit module name " Aim Enhance " and it'll make you become The most precisest weapon on the earth ! WTF !!!
NO missed, NO recoil, NO single bullet out of enemies ' heads !!!! >> STRAIGHT THROUGH THE HEAD <<
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Gaelle Courant
 
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Post » Thu Dec 31, 2009 8:26 am

I always die before I run out of ammo :P and I prefer the Scarab over the Scar. Many players use the Feline too you know
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Ronald
 
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Post » Thu Dec 31, 2009 6:02 am

Yeah, these SCAR has too much accuracy and no **** recoil . Then what , when you attached the suit module name " Aim Enhance " and it'll make you become The most precisest weapon on the earth ! WTF !!!
NO missed, NO recoil, NO single bullet out of enemies ' heads !!!! >> STRAIGHT THROUGH THE HEAD <<
TELL 'EM HOW IT IS.

lolz
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Spencey!
 
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