» Thu Dec 31, 2009 2:39 am
What SP needs:
-Coop (yes)
-hugely better AI (somewhat agree)
-Cheat Menu after collectibles have been gathered (what exactly would it do?)
-nano catalyst used as energy reserves (how would that work?)
-All upgrades used in MP to be passive enhancers in SP (what?)
-More ammo being carried (it's perfectly fine ATM)
-did I mentioned coop? (yes)
-oh and coop... (hell yes!)
-Coop (yes)
-hugely better AI (somewhat agree)
-Cheat Menu after collectibles have been gathered (what exactly would it do?)
W/e you think. I mean the cheat menu of MW 1 was pretty reasonable. Its based on how many collectibles you get.
Faster speed of game.
Slow MO
Bigger explosions (for both sides)
unlimited ammo?
Unlimited energy? (last two only after you've gather all... dog tags)
You know funny cheats. bigger heads?
Bigger feet?
All enemies have the x-volt or w/e its name is?
All enemies have nano armor
All enemies become stealthed when they engage
All enemies throw twice as many grenades
Cheats...w/e tickles your fancy... they are cheats based on collectibles... have fun
-nano catalyst used as energy reserves (how would that work?)
Explained it elsewhere. Once all upgrades have been purchased, and game has been completed in SuperSoldier, all collectibles gathered.
New upgrade is available for purchase... 20k nano catalyst. Its a passive enhancer.
Once nano energy reaches 5 or less. You press both bumpers to activate. Instead of energy being depleted your nano catalust (which by now you have ****) start to be consumed at a 1 energy=100 catalysts.
I figure you use a punch on an enemy, thats 100,000 catalyst gone right there. So at least it gives those extra catalyst a use for near infinite stealth or armor... although it will run out pretty quick. But at least it gives them a purpose after you gather all the upgrades.
-All upgrades used in MP to be passive enhancers in SP (what?)
-ALl those enhancers that there are in MP. Faster reloading, faster fire rate. You scramble enemy radar. All of the main upgrades, 3 from each tree are primary upgrades. ALl of the others you see besides the SP ones found in MP can be purchased as well. But instead of choosing which you want, they are all passive enhancers.
You can choose which you want to have on or off. You may choose to have all on, or some on some off.
HInt: all of these "extra" also affect enemies and allies.
Example: If I buy the faster fire rate. I can turn it on or off. Its passive if on. But not only I get faster fire rate, the enemy does as well (figure it would balance having a big ceph tank in front of you firing a light speed mini gun lol)
However, only these "secondary" enhances are universal. The primary ones like tracker, covert ops only give you benefits.
-More ammo being carried (it's perfectly fine ATM)
I respectfully disagree. I dont think carrying 4 magazines is anywhere near "perfect" The least amount should be 6, and thats because your going "light" onto the battle field. Also those are 6 not counting the magazine already loaded onto the weapon
-did I mentioned coop? (yes)
really? happy we agree lol
-oh and coop... (hell yes!)