Crytek Released this too early?

Post » Thu Dec 31, 2009 12:47 pm

Is there no trading standards that games have to go through? I mean is there a standard that if its below then they will say " nope not good enough "?

This game was released way too early, I think that Devs are abusing the ability of patches and releasing games early then fixing them up afterwards. I think its appauling and I am disgusted at what I can only describe as a game still in it's Beta stage I mean if this can pass Microsoft Certification then the Halo: Reach Beta Could have shipped and passed with flying coulours.


The Multiplayer hasn't been refined enough either, A 12 Player cap to make the game playable for P2P suggests that they're netcoding is Sub-Par. Take Halo for Example, In Halo: Reach the maximum Player Count is 16 players, yet it still preserves the almost lagless connections. Halo is precision gaming where headshots are what you go for and aren't just a bonus if you get them, So if you're telling me that this game is capped at 12 players and is bearly holding the strain ( if at all ) then the netcode must be really sloppy. Even modern warfare 2 can hold 24 players yet still preserving its Prestige Hit-detection quality eith P2P.

Maybe its up to the devs to decide if the game is good enough to get away with shipping?

Can someone please inform if they are any trading standards for video games?

I am appauled at a Game so riddled with bugs If i Didn't know any better I would say it's still in development.

And I have the Right to complain, I payed £40 for this game and got a sub-par quality product.

User avatar
Matt Fletcher
 
Posts: 3355
Joined: Mon Sep 24, 2007 3:48 am

Post » Thu Dec 31, 2009 9:01 am

There is no Trading Standards for quality, no, though the publisher will usually not release an unfinished product because it will hurt sales. I think Crysis 2 may have been a victim of its own success. A bad game wouldn't sell if it was released like this, but because Crysis 2 has good core gameplay, the publishers knew it wouldn't epic-fail if it was pushed out at this stage.
User avatar
xemmybx
 
Posts: 3372
Joined: Thu Jun 22, 2006 2:01 pm

Post » Thu Dec 31, 2009 6:09 am

Yeah. Aren't there like laws in place to prevent scamming? Why, in the name of God, didn't any of the reviewers like IGN mention this horsepiss MP matchmaking? They must've been bribed. There should be a comittee in place that tests games in all aspects. Games riddled with bugs/glitches/exploits/dogsh it matchmaking should be refused an approval of quality.
User avatar
Sarah Evason
 
Posts: 3507
Joined: Mon Nov 13, 2006 10:47 pm

Post » Thu Dec 31, 2009 9:53 am

Yeah. Aren't there like laws in place to prevent scamming? Why, in the name of God, didn't any of the reviewers like IGN mention this horsepiss MP matchmaking? They must've been bribed. There should be a comittee in place that tests games in all aspects. Games riddled with bugs/glitches/exploits/dogsh it matchmaking should be refused an approval of quality.

Yeah dont trust IGN, They Gave Black ops like 9.5/10 and the commitee don't agree entirely shall we say.
User avatar
maya papps
 
Posts: 3468
Joined: Mon Aug 07, 2006 3:44 pm

Post » Thu Dec 31, 2009 12:57 am

I agree entirely with the OP the mentality of "release now, fix later" is appaulling and has ruined alot of titles on launch day.
User avatar
Jack Bryan
 
Posts: 3449
Joined: Wed May 16, 2007 2:31 am

Post » Thu Dec 31, 2009 1:45 am

There are Trading Standards, and you can file complaints, it just so happens that Video Games are very difficult thing for those organisations to investigate and report on accurately.

There is a Thread about that up at the moment, that gives information on how to contact the UK Trading Standards, I have also added info on the Australian version.
User avatar
jess hughes
 
Posts: 3382
Joined: Tue Oct 24, 2006 8:10 pm

Post » Thu Dec 31, 2009 9:41 am

Yea I think it is kind of a slap in the face to release a game in a semi beta stage. It like yea we know it's broken but we don't care we just want our money. Unfortunately people aren't that stupid and will remember this in the future. I think Crysis 2 is a great game when it works, but we pay too much money to get a half working product. If companies spent a little more time on projects to test them it would help sales in the long run. I wil continue to play Crysis 2 because it has potential to be something special but it needs work.
User avatar
jess hughes
 
Posts: 3382
Joined: Tue Oct 24, 2006 8:10 pm

Post » Thu Dec 31, 2009 1:49 pm

Hey guys check out the Trading Standards thread I started. There is information on there in order to report to the TSI. Anybody from other countries should post links to their Trading Standard equivalent in that thread and report this. It isnt just Crysis, it is numerous games being released like this on release and the games industry is NOT a special case just because they can fix it later. I dont blame Crytek anywhere near as much as I do EA because I personally know what these guys can be like to the devs forcing crunch time before release. It would be better for all parties to just politely delay a month later if the game is not ready, profits would be higher and gamers would be happier with the end product.

Sell now fix later is not the right attitude to have from publishers such as EA and Activision. You dont buy a car and then give them a month to fix the engine, every product sold falls under the consumer protection act and we do have every right to report this.

Some people do not have the internet on their consoles (ie my friend lives in a black spot and will not get internet for another 4 months.) They are not at the luxury of receiving updates for the single player components of their games (the AI and grain bugs on this are strong examples of what they will have to just deal with)

http://www.gamesas.com/forums/viewtopic.php?f=41&t=19122

It is easy to do, all you do is get on the phone and they carry the process out. We are just the start. No doubt this is something which finally needs to be done. People are forever mentioning Trading Standards in games forums and never do anything about it. For me Crysis has been the final straw. 5 out of 6 biggest launches been EA and even the other release Homfront has had endless complaints. Now I feel something needs to be done by the people who pay the money. Us.
User avatar
Lily Evans
 
Posts: 3401
Joined: Thu Aug 31, 2006 11:10 am

Post » Thu Dec 31, 2009 11:31 am

Wow. This forum is full of people crying and pissing their pants over what you say is an unfinished game.

Think about this. They probably have hundreds of thousands of lines of code. They also had one team working on SP, and another in a different country working on the MP. Do you not think that somewhere, in that giant list of code over a couple thousand kilometers there will be something that doesn't quite mesh together?

It is impossible to iron out every single bug. You would have to spend literally years testing to get rid of everything.

People should just stop crying and enjoy what they have got, none of the "wah wah i don't like the MP get trading stanards involved". 8 Years ago you would have been lucky to even get a patch. Back then the game came as is, so if there were glitches or bugs you just dealt with it. If it affects you that much, why are you even holding on to the game? why not sell it?

Give them a break, let them figure things out. It's not easy nursing a multiplatform fanbase of vegetated spoilt crybabies who want everything 5 seconds ago.
User avatar
lolly13
 
Posts: 3349
Joined: Tue Jul 25, 2006 11:36 am

Post » Thu Dec 31, 2009 8:33 am

Wow. This forum is full of people crying and pissing their pants over what you say is an unfinished game.

Think about this. They probably have hundreds of thousands of lines of code. They also had one team working on SP, and another in a different country working on the MP. Do you not think that somewhere, in that giant list of code over a couple thousand kilometers there will be something that doesn't quite mesh together?

It is impossible to iron out every single bug. You would have to spend literally years testing to get rid of everything.

People should just stop crying and enjoy what they have got, none of the "wah wah i don't like the MP get trading stanards involved". 8 Years ago you would have been lucky to even get a patch. Back then the game came as is, so if there were glitches or bugs you just dealt with it. If it affects you that much, why are you even holding on to the game? why not sell it?

Give them a break, let them figure things out. It's not easy nursing a multiplatform fanbase of vegetated spoilt crybabies who want everything 5 seconds ago.
Crysis 2 is more broken than your average FPS. The thing is, it also has the potential to be good, which is why people are asking for fixes instead of throwing it away/trading it in.

Add something intelligent to the discussion or get out.
User avatar
Lifee Mccaslin
 
Posts: 3369
Joined: Fri Jun 01, 2007 1:03 am

Post » Thu Dec 31, 2009 2:17 am

Add something intelligent to the discussion or get out.

My balls hurt.
User avatar
Raymond J. Ramirez
 
Posts: 3390
Joined: Sun Oct 14, 2007 8:28 am

Post » Thu Dec 31, 2009 3:08 pm

Add something intelligent to the discussion or get out.

My balls hurt.

KR4KKEN, you have opened my eyes with your wisdom and greater intelligence in those twelve characters.

Well, it had as much information and structure as Annoyings post at least.
User avatar
LittleMiss
 
Posts: 3412
Joined: Wed Nov 29, 2006 6:22 am

Post » Thu Dec 31, 2009 11:09 am

Wow. This forum is full of people crying and pissing their pants over what you say is an unfinished game.

Think about this. They probably have hundreds of thousands of lines of code. They also had one team working on SP, and another in a different country working on the MP. Do you not think that somewhere, in that giant list of code over a couple thousand kilometers there will be something that doesn't quite mesh together?

It is impossible to iron out every single bug. You would have to spend literally years testing to get rid of everything.

People should just stop crying and enjoy what they have got, none of the "wah wah i don't like the MP get trading stanards involved". 8 Years ago you would have been lucky to even get a patch. Back then the game came as is, so if there were glitches or bugs you just dealt with it. If it affects you that much, why are you even holding on to the game? why not sell it?

Give them a break, let them figure things out. It's not easy nursing a multiplatform fanbase of vegetated spoilt crybabies who want everything 5 seconds ago.

The way Crytek is set up is not up to us, They signed the dotted line saying they will make a "multi platform" game and they didn't deliver, They promised us a Multi platformer yet They provided us with an unfinished sub-par product on the consoles, they accepted the responsibilities of their actions and did not deliver, therefore there must be consequences.

We as consumers payed full price but did not get a full game. Sitting back and accepting it is wrong, Its like sitting back and watching a bully punching your friend in the face, you have to act and get cogs moving.
User avatar
Megan Stabler
 
Posts: 3420
Joined: Mon Sep 18, 2006 2:03 pm

Post » Thu Dec 31, 2009 12:45 pm

There are always mistakes in code, I know...I am going to college to be a programmer, but that doesn't excuse glaring mistakes like what the game released with. Errors and bugs like that would easily be noticable during the testing process in the development. They should have waited another month, fixed the obvious, sometimes game hindering bugs, before releasing it. There are always understandable bugs that come up when the masses get to play the game, and then they can update from there.

Like I said though, anyone developing this could have sat down for 30 minutes and been like "oh crap, that shouldn't happen" (and probably did). They either didn't have enough time to fix it (rushed by EA maybe), or just decided to release it anyway. We pay for services (games) like these to be as perfect as possible. It's like paying for a pizza and only 75% of the pizza has cheese. Yes I can enjoy the 75% of the pizza, but that is not what I paid for.

I do enjoy Crysis 2 a lot, don't get me wrong. Orbital beams never get old :). But it is rediculous when companies release games in a semi-beta stage. And whoever said that they work on the single player and multiplayer aspects in too different countries, umm...that is no excuse to sell an unfinished product, and I am pretty sure we have technology today that can let us talk to different countries.

I just hope that Crytek works toward fixing the bugs that exist so that people continue playing the game (especially multiplayer). If they don't that will be a shame, because I think the multiplayer experience is awesome, but if they don't fix the bugs, people won't be playing.
User avatar
Arnold Wet
 
Posts: 3353
Joined: Fri Jul 07, 2006 10:32 am

Post » Thu Dec 31, 2009 12:37 am

to the OP - this game was released much sooner than it should have been. I smell EA's dirty fingerprints all over this "We will just ship it and address the issues as they crop up". I'm a programmer with some console experience (PS2/PS1) and back in 'day' when we finally submitted something for general release a minimum of 30,000 man-hours had been burned testing the ever loving **** out of it - once it shipped that was it. Online connectivity has its benefits but one HUGE draw back is how lazy developers have gotten. They ship software today that would have not even been considered a release candidate 5-6 years ago.

EA honestly should have had Crytek work on and develop the PC version first since the were a PC only company. They used to ship decent software (not perfect but not this level of fail). Crytek should have done all the core CryEngine3 work in studio and sent out copies to 3rd party studios for final development into a stable 360 and PS3 software package. Once the core engine is finished on all 3 platforms Crytek should have sent the game assets out to the same 3rd parties for platform specific tuning. Each platform could have ended up with a game that really pushed the envelope in many directions. This is a company that made their name in the PC community by pushing boundary's and innovating. They really did bite of much more that they can chew. Crytek is new to consoles - this is literally the first thing they have ever done for them. They lack the experience to effectively get the job done. Had EA and Crytke played their cards correctly they could have had a AAA engine to build future projects on, 3 SKU's for retail, and happy customers. Greed or stupidity got in the way and now they have a buggy heap of ****, pissed of consumers, and potential legal liabilities.

Sure the game moved a bunch of sku's first week - unless EA and Crytek fix this fast and make up for it BIG TIME with a mother **** huge DLC dump for free, their problems are only just beginning to materialize.
User avatar
Melis Hristina
 
Posts: 3509
Joined: Sat Jun 17, 2006 10:36 pm

Post » Thu Dec 31, 2009 1:52 pm

I lol'd @ "Wow. This forum is full of people crying and pissing their pants over what you say is an unfinished game."
User avatar
Ebou Suso
 
Posts: 3604
Joined: Thu May 03, 2007 5:28 am

Post » Wed Dec 30, 2009 11:51 pm

was not intended to run on **** consoles, look at crysis one for example pc exclusive. this game should have stayed away from console and this never would have happened!!!!!!
User avatar
Tessa Mullins
 
Posts: 3354
Joined: Mon Oct 22, 2007 5:17 am

Post » Thu Dec 31, 2009 2:20 pm


People should just stop crying and enjoy what they have got, none of the "wah wah i don't like the MP get trading stanards involved". 8 Years ago you would have been lucky to even get a patch. Back then the game came as is, so if there were glitches or bugs you just dealt with it.
It's not easy nursing a multiplatform fanbase of vegetated spoilt crybabies who want everything 5 seconds ago.


Enjoy a game that doesnt work, even though they hype the f uck out of it? Enjoy the broken game we spent hard earned money on?

8 years ago was 8 years ago, this is 2011 and games are getting pushed farther and farther. I expect the company thats going to push the envelope to be able to back their shi t up and make a polished, working product. I guess thats asking too much?

And no we dont want everything "5 seconds ago". We want it the day the game is released. They could at least push the release date back, test the game, then release it. Better to have a later date with incredibly happy buyers, than getting unfinished, un-beta worthy games that people like us (the money spenders) b itch about. I'd say us (The money spender/hardcoe gamer) have a right to cry out about this. 60 dollars USD is alot of money to some people.
User avatar
Guy Pearce
 
Posts: 3499
Joined: Sun May 20, 2007 3:08 pm

Post » Thu Dec 31, 2009 4:41 am

http://www.youtube.com/watch?v=EL8e2ujXe8g
User avatar
Cesar Gomez
 
Posts: 3344
Joined: Thu Aug 02, 2007 11:06 am

Post » Thu Dec 31, 2009 9:59 am

WAHHHHH!!!!


Pro Tip: Don't jump on the wang right when the fly gets unzipped and you won't end up screwed in the long run.

Translation: I'm sorry that you blatantly fell for EA's advertising and are now feeling cheated. If money is that tight, maybe you shouldn't be spending it on video games.
(This is a big boy game. Go play Halo if you want a bigger hit box and more auto-aim.)

Personally I am not experiencing ALL of the issues you guys are rolling around whining about, connection issues aside (Which VASTLY improved with the last patch)... I've found that once I learned the game mechanics, everything else seemed to line up fine.
(YES, YOU MISSED HIS HEAD BY A HAIR - GET BETTER AIM.)
User avatar
JUan Martinez
 
Posts: 3552
Joined: Tue Oct 16, 2007 7:12 am


Return to Crysis