This game was released way too early, I think that Devs are abusing the ability of patches and releasing games early then fixing them up afterwards. I think its appauling and I am disgusted at what I can only describe as a game still in it's Beta stage I mean if this can pass Microsoft Certification then the Halo: Reach Beta Could have shipped and passed with flying coulours.
The Multiplayer hasn't been refined enough either, A 12 Player cap to make the game playable for P2P suggests that they're netcoding is Sub-Par. Take Halo for Example, In Halo: Reach the maximum Player Count is 16 players, yet it still preserves the almost lagless connections. Halo is precision gaming where headshots are what you go for and aren't just a bonus if you get them, So if you're telling me that this game is capped at 12 players and is bearly holding the strain ( if at all ) then the netcode must be really sloppy. Even modern warfare 2 can hold 24 players yet still preserving its Prestige Hit-detection quality eith P2P.
Maybe its up to the devs to decide if the game is good enough to get away with shipping?
Can someone please inform if they are any trading standards for video games?
I am appauled at a Game so riddled with bugs If i Didn't know any better I would say it's still in development.
And I have the Right to complain, I payed £40 for this game and got a sub-par quality product.