So if a gun has 5 damage and 7 fire rate then it would have exactly 60 damage per second.
because 5+7=12. Thats 12 out of 20. Multiply by 5 its 60 out of 100
Other variable apply but you will find out soon enough
*note it takes 100 to kill not in armor on
Today's main weapon of focus is the Feline!
-Feline
Accuracy= 10
Rate of Fire=17
Range=9
Damage=6
Mobility=15
(Dumd Dowun) stats
DPS=115
-Time to kill-
DPS alone= Roughly 0.869 Seconds.
DPS and Accuracy= Roughly 1.74 Seconds.
DPS, Accuracy, and Range= Roughly 1.74 Seconds up until 45 range which can be whatever in a game, thats undetermined. But after 45 up until 100 or (infinity) the DPS Included with Accuracy decreases by roughly 1.05 after each unit of Range.
To more clearly understand this i have attatched a picture explaining this more. [br]
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To sum up what all these stats mean, is that the Feline is a pretty brutal gun close range. Dealing from anywhere around 115 to 57.5 DPS from close to medium range. The damage per second heavily relies on accuracy, which unfortunately, the feline lacks. But The accuracy's variables only depend on the bullet spread, shake of the gun, and recoil. Accuracy stats cannot be determined by how good a player does with a gun. Each person is different. Someone can use the feline and barely get any hits and someone else could use it and seem like they make every other shot. Accuracy, to me, just tells me how stiff i should control my anolog stick. But stats are stats, they dont mean much if you know how to use a gun. And I believe that the Feline is no pretty kitty, because if you think it's purring...It's not, its loading about a ton of bullets in your face a second at close range. So this is to you Feline, "The Mr. No-Mess-With Cat." Use that P#%$y!!!!!!!!!!!!!