» Thu Dec 31, 2009 4:49 am
Air Stomp III
Cloak Tracker III
Mobility Enhance III
Since day one of the first beta and ever since, my main build has included both Air Stomp and Cloak Tracker. Mobility Enhance, of course, is a perfect complement to Air Stomp, so I use that in conjunction with those other two. (In fact, Mobility Enhance was the first module I finished leveling up, and I completed Air Stomp that same day.) Cloak Tracker is especially helpful as well when playing Crash Site - my mode of choice - as it's great for spotting cloaked enemies on a crash site or those that happen to be moving in on my perch, wherever that may be. I'm pretty much all about the Air Stomp, and stomping cloaked baddies is easily my favorite thing to do in the game. I just can't get enough of it. I certainly wouldn't consider it to be the most effective module, but it's by far the sixiest. I love it.
Let's get a game going on the weekend, have you added the GT: "Crysis 2 Roster"?
I haven't seen or played with anyone with Air Stomp III yet, LOL!
Air Stomp 3 here!
It's quite easy to get on two particular spots on two particular maps. In fact my one and only Psycho came from an Air Stomp! They are - elevator shaft roof on Skyline and the HMG roof over the stairwell on Crashed Bird. Both overlook very high traffic areas and are not too high so you can hit them before they move too far.
The trick is you don't need to be that high - as long as you are above head height, you're at lethal damage height and are more accurate due to being able to land it quicker. Stay cloaked over an area people tend to camp in (so they're stationary) or a high traffic area so people tend to cluster, and you can rack them up. Armour apparantly helps damage, but I don't know if that's true. I put it on as I land just in case.