Fix the boosting plague

Post » Thu Dec 31, 2009 12:37 am

I love Crysis 2's multiplayer. Between the incredible mobility and the cloak, it remains unique amongst console shooters. While lag can occasionally be problematic, and weapon balanced will always be a source of rage on the forums no matter what changes are made, Crysis has a bigger issue that destroys the integrity of the game.

Boosting.

Pro and Classic lobbies for CTR are overrun with boosting matches. At 30,000xp per match, these people skyrocket through the leveling system and void the hierarchy forged by weapon unlocks earned through virtual blood and sweat. I will have earned my way to lvl 50 soon (I've played consistently since I picked up my preordered copy) but it means nothing when cheaters share such a distinction. I can't believe that CryTek condones such an exploit.

The solution is simple, deliver us a patch that delivers repercussions to those who attempt to cheat the system, whether it be a ban or a stat reset. It's not hard to detect, all that such a system has to do is sense when players gain more xp in a match than possible through normal gameplay.

Give us a cure, CryTek.

Signed,
The Crysis 2 Community

All those in support, post a reply to help ensure that this is taken seriously.
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Vicky Keeler
 
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Post » Thu Dec 31, 2009 7:32 am

I have never seen this in person, but of course it should still be dealt with.
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Nikki Lawrence
 
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Post » Thu Dec 31, 2009 2:50 am

Join Pro or Classic CTR. You'll have all 12 players grouped around the capture points, and they'll each make 30,000 per match. They get really angry when you mess with them :)
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Peter P Canning
 
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Post » Thu Dec 31, 2009 8:55 am

I'd agree with this, if leveling weren't EXTREMELY slow. There's just not enough ways to get EXP, unlike in say, CoD, where there's hundreds of Challenges and ways to get EXP. I mean, 50,000+ to level up and I'm only at Level 40! I only get about 2,000 EXP a game, so when I stumbled into a boosting match earlier today, I gladly joined in.
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Averielle Garcia
 
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Post » Thu Dec 31, 2009 6:30 am

There's plenty of XP if you complete all your skill assessments. Besides, the longer leveling takes, the more it means when you put a Gauss bullet through a skull.
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JD FROM HELL
 
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Post » Thu Dec 31, 2009 1:18 am

I don't really mind if people boost and get levels ahead of me. Maybe it's the fact that it's been going on in almost every multi-player game I've ever played, maybe it's the fact that once i have nano recharge and mobility enhance I don't ever fire a weapon, I just stealth run and beatdown with a pistol (cuts down on horrible hit detection/latency issues, still get the shaft sometimes but WAY less frequently). Besides the scar is a nasty weapon, the feline only requires lvl 19, the mk60 just got better (whether it needed to be is debatable.) There are plenty of good strategies to play with, boosters should be easy prey anyways since their rank required no skill to obtain, you should be working these kids, not complaining about it.
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James Wilson
 
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Post » Thu Dec 31, 2009 7:25 am

It may make the competition easier, but I like challenges.
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maya papps
 
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Post » Thu Dec 31, 2009 1:53 pm

Challenge yourself to achieving a high rank without boosting and be satisfied with overcoming lag, failed host migrations, hit detection travesties, Houdini-esque, nano-suit-clad, lag-enhanced escape artists, and other miscellaneous shenanigans. Hopefully once a patch is released more people will start to play this game, and with a larger community typically comes a more level playing field and a more legit challenge. Hopefully anyways.
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Enie van Bied
 
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Post » Thu Dec 31, 2009 1:26 am

This is a HORRIBLE problem in this game. I am surprised a company could let a gametype go COMPLETELY down the drain(CTR PRO) and not fix it over such a long period of time. CTR is the only gametype worth playing for me and the boosting has somewhat ruin my whole outlook on the longevity of the game for me. I guess thats why i dont really play Crysis 2 that much anymore.
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I’m my own
 
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Post » Thu Dec 31, 2009 9:09 am

If your username is the same as your gamertag, then i've seen you in a boosting lobby boosting. FUNNY
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Marquis T
 
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Post » Thu Dec 31, 2009 1:04 am

Crytek's input:

"..."
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Budgie
 
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Post » Wed Dec 30, 2009 11:35 pm

I'd agree with this, if leveling weren't EXTREMELY slow. There's just not enough ways to get EXP, unlike in say, CoD, where there's hundreds of Challenges and ways to get EXP. I mean, 50,000+ to level up and I'm only at Level 40! I only get about 2,000 EXP a game, so when I stumbled into a boosting match earlier today, I gladly joined in.

Lame excuse bro. Boosters tattoo their personal lack of integrity on their forehead. I can only imagine what the other areas of their life are like outside of gaming. A lack of integrity is a personal weakness. It makes a black hole at the center of your being ultimately. Don't fall prey. I'm not worried about boosters too much. They will get bored easily with this game and be gone by the next big release. Also a rank does not equal skill nor does it give skill. If people think it does they are very stupid.

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djimi
 
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Post » Thu Dec 31, 2009 2:07 am

There's plenty of XP if you complete all your skill assessments. Besides, the longer leveling takes, the more it means when you put a Gauss bullet through a skull.

Believe me, I try. However, the Skill Assessments for Modules are way too high. Nano Recharge is the worst, as it takes 500 health regenerations. Otherwise, there are too few.
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Gisela Amaya
 
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Post » Thu Dec 31, 2009 2:23 pm

I'd agree with this, if leveling weren't EXTREMELY slow. There's just not enough ways to get EXP, unlike in say, CoD, where there's hundreds of Challenges and ways to get EXP. I mean, 50,000+ to level up and I'm only at Level 40! I only get about 2,000 EXP a game, so when I stumbled into a boosting match earlier today, I gladly joined in.

lame excuse

What excuse? I'm stating my opinion. Learn to understand contexts before throwing insults.
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Robert DeLarosa
 
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Post » Thu Dec 31, 2009 12:26 am

I'd agree with this, if leveling weren't EXTREMELY slow. There's just not enough ways to get EXP, unlike in say, CoD, where there's hundreds of Challenges and ways to get EXP. I mean, 50,000+ to level up and I'm only at Level 40! I only get about 2,000 EXP a game, so when I stumbled into a boosting match earlier today, I gladly joined in.

lame excuse

What excuse? I'm stating my opinion. Learn to understand contexts before throwing insults.
boosting is insulting
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Sammygirl500
 
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Post » Wed Dec 30, 2009 11:21 pm

My username and gamertag are identical. I confess to having entered boosting lobbies, but solely for the purpose of messing with them and inhibiting their progress. They don't like me. Then I realized that CryTek can fix this much better than I ever can.

I'm level 49 currently, and not a single point of my XP has been the result of boost. I do concede that boosters gave me my only Psycho!, but that's because they didn't move when my C4 fell on them from above. Despite one of them using detonation delay.
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Anne marie
 
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Post » Thu Dec 31, 2009 8:31 am

If you Psycho was obtained killing boosters, I'd say it's legit. I'm plagued with only getting Relentless..
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Oyuki Manson Lavey
 
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Post » Thu Dec 31, 2009 12:20 am

Most modules require 500 kills total. That's not much. Nano recharge is tricky, along with a few that have contextual requirements, but far from impossible. I know because I earned Nano Recharge III.

Regarding Psycho, Weapon Pro III + Stealth Enhance III + Nano Recharge III/Energy Transfer III on instant action and a small map help makes it much easier. Just keep trying.
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Thomas LEON
 
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Post » Thu Dec 31, 2009 5:32 am

Sorry, but whats boosting?
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N Only WhiTe girl
 
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Post » Thu Dec 31, 2009 1:11 pm

Sorry, but whats boosting?

Boosting is an exploit where 12 people in a CTR match each earn 30k XP per match by continually cycling the relay. It's rather easy to fix if CryTek fixes it.
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Auguste Bartholdi
 
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Post » Thu Dec 31, 2009 3:59 am

I think there are worse things in C2 than boosting. And what do I care if someone wants to rank up to level ______ in hours instead of days? They paid for the game, and can play however they want. Does it affect me? Not really. I play games with all varying ranks and it doesn't seem to matter much. Really, modules and weapon attachments are the biggies and boosting doesn't help much there.

One fact I find interesting is that 12 people can form a group and co-operate for the purpose of gaining XP, whereas I cannot for the life of me get my team in a TIA or Crash Site to stick together and go after the objective. So, ironically, boosting is the only incentive that compels people to actually try and 'play' as a team.

Heck, anyone wanna boost right meow?
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Your Mum
 
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Post » Thu Dec 31, 2009 12:22 am

You guys have this "30k a match" thing a little wrong. Figured I'd offer some insight since I don't play the game anymore. CTR games where you have 2 players with good connections on both teams, meaning host will be one juggler, and the person on the opposing team with the best latency will be the other juggler. Assuming everyone knows what they're doing and no one is killing each other and **** then each CTR game is about 96k a game. It's hard to break 100k but it's not impossible. Those last 10k or so points comes down to how fast you can get to the opposing relay... small maps will be > 100k.

The reason that in player stats it only shows 30k is because the game breaks at 32k points. Meaning you start at 0, go to 32k then the scoreboard breaks and your score drops to 0 again and then starts going negative. once you get to -32k it starts going positive again. Even tho the scoreboard and stats are **** up, after the game when it tallies and adds your exp, 90k is very easy to accomplish. getting 2 levels a game at level 40 isn't difficult.

I only boosted because I hate experience levels in FPS games. The **** is stupid. I play for fun.... not to pretend like I accomplished something by playing 200 games.... I was only going to boost to 39 to get everything unlocked... but since I was getting 2-3 levels a game I figured why not just play 4 more games and get to 50.

lol.
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NO suckers In Here
 
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Post » Wed Dec 30, 2009 11:42 pm

This is obviously a problem and for some reason crytek has yet to address it but when people do this its really obvious when you look at their stats. Theyll have millions in armour or stealth and like 3k kills with a .99 k/d. I admit ive done it and it did help to boost me through lvl 24 but i feel when you cheat in a game it takes away all the fun so i leave the boosting matches for the most part. But if you dont cheat and your good people will know your good and if you did boost for a while it will be reflective in your stats.
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Elisabete Gaspar
 
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Post » Thu Dec 31, 2009 7:44 am

Since everyone and anyone can boost, and there's nothing being done to modifty the game or it's code, boosting can hardly be considered hacking or cheating. It's just the way 12 people (more or less) want to play a round of CTR, and since the POINT of CTR is to earn XP and points I think it stands to reason that Beacon Juggling will stay indefinately.

I once had faith in Crytek, but now they're probably just written C2 off as a casuality. In other words, I don't think they'll be fixing any of this any time soon.
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Lucky Girl
 
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