Crytek Frankfurt! can you hear Crytek UK! coz I can!

Post » Thu Dec 31, 2009 6:03 am

I have not played C2 for almost two weeks, I was so feed up I needed a break from C2 gaming.

So I was in the mood, been playing Brink all weekend.

And I was in the mood for some fast action and put on C2.

So cool! It didn’t take me too long to find my feet again, then about an hour later, I realise that I am becoming tense, my eye brows are moving together as I tense my face muscles up. Then it dawns on me the reason why and all the crap I hated most about C2 comes flooding back at me in a nanosecond. OMG That hurt!! I forgot to turn the sound off.

Why is it I can play any music, movie or video game and not have to worry about the sound volume, yet after only an hour of playtime on C2, I now have a migraine?

Why is it…

That I can hear every single shot that every player fires at the same time, no matter how faraway they are, like they where standing right next to me.

That I can’t disguise between my footsteps and someone cloaked standing right next to me.

That every time someone gets shot I hear this god-awful thud that makes me jump and I think it’s me that is taking fire.

That every time I get shot and die this stupid god-awful sound, I cant even describe it other than to say it feels like a cheese grater is being used on my nerves.

That Crytek don’t seem to realise that the two main senses that the human body uses while playing computer games is, first the eyes, second the ears.
Because I though that MONO sound was a fifties thing and that sound perception i.e. depth of field and stereo was the standard for modern games, at least it was 13 years ago.

But my biggest question is yet to come….

Why on earth is it….

That Crytek Frankfurt and not Crytek UK are in charge of this forum, since the majority of complaints are in fact about the MP.

That Crytek as a company don’t feel they have to interact with their guests, and lets face it, we all received an invitation to join gamesas, in case you missed it, it was placed on every single game disk you sold.

Can someone please explain to me why we all hang about this forum, why do we even bother?

This is a waste of time and effort, it’s like shouting into the wind, who gives a dam.
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Laura Samson
 
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Post » Thu Dec 31, 2009 8:00 am

It's definitely starting to feel that way. After Brink, I had a renewed love for C2. Brink is far too slow paced and clunky for me to enjoy. I didn't mind it, but the brief period I played it, it had glaring issues.

After playing 2 days, 2 DAYS of C2, I realized as you did, all the issues I feel C2 has. I also noticed one more... I perched myself at a spot to snipe on Wall Street earlier and a teammate decided to follow the same path. As I stopped, he kept moving and pushed me off the ledge. I didn't die from the fall, but I fell into enemies and died shortly after. Why the hell can people move other people's characters?

I'm sorry, but there was so much overlooked in the MP in C2. Not to mention that what has been recognized in the eyes of the developers, has not been fixed. A few things have been "bandaged" but not repaired.

To top it all off, I'm beginning to seriously doubt anything will be done. Cry-Adam has said that they are working on it, but after all this time, with this small of a population, will they really waste money on a dead game?

This game is one of the most spectacular flops I've ever seen. Flop in the sense that it SHOULD be up on the top 5 games played. It SHOULD be capable of being an league game. It SHOULD have an active community with more than one person to manage Crytek's PR.

That's the real disappointment. Not that the game svcks. That it should have been a great time for a long time. Instead we got shafted by a bug ridden game pushed out the doors months too early to meet a deadline that I would rather have not had existed. And not an apology or even an acknowledgment from the developers...
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TOYA toys
 
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Post » Thu Dec 31, 2009 6:25 am

This game is one of the most spectacular flops I've ever seen. Flop in the sense that it SHOULD be up on the top 5 games played. It SHOULD be capable of being an league game. It SHOULD have an active community with more than one person to manage Crytek's PR.

That's the real disappointment. Not that the game svcks. That it should have been a great time for a long time. Instead we got shafted by a bug ridden game pushed out the doors months too early to meet a deadline that I would rather have not had existed. And not an apology or even an acknowledgment from the developers...


Thank you, you nailed it in two paragraphs. When I go to other game forums, you can sometimes chat to the dev’s, even play with them in game.

But they are always helpful, none of this cloak of secrecy crap, right I see what’s happened, they have tried the nanosuit 2.2 on, but the suit has a fault and the cloak can not be disengaged, hence, they cant find the Dev’s.

Crytek management, you have to use NANOVISION to find them, get with the program.
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Marta Wolko
 
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Post » Thu Dec 31, 2009 2:50 am

I hate coming to Crytek's defense here, but while some of your points are valid, some are rather the opposite.

First and foremost, you have to understand that the original Crysis was one of the most popular PC games ever, it still has an avid following, with modding communities and whatnot, and was/is arguably the only real horse in Crytek's stable. If you look at the PC side of the forums for Crysis 2, you will notice that nary a week goes by without some patch to be released, Crytek continually updating and improving their second Crysis game. Why am I telling you this? Crytek knows how to do all of the important stuff for the PC. For consoles, not so much. It's their first console game. They didn't do great, far from it, but THEY have to live with that, too.

Will they abandon the console version? I don't think it likely. Granted, there always will be PC gamers, but the broader market undoubtedly lies in consoles. They are, after all, the one-stop-shop of gaming entertainment. In the end, this is all about money. However much you love doing what you do, you can't eat any of that love, nor sleep beneath it. It doesn't really keep you warm, or stops the rain. So if you found something you love, and you even get paid for it, would you jeopardize it? Crytek is a company made up of individuals. Individuals that have a job, and, most likely, a need to keep that job. And therefore both the company and its individuals not only have an active interest in keeping as much of their customers happy right now, but also keep them willing to still be customers in the company's future. And you don't do that by alienating your biggest possible source of income.

Will they flaunt their inadequacy in everyone's face? Also probably not. Yes, there are many bugs and annoyances and the patches so far seemed to have done a rather impressive amount of nothing-at-all. It's one of the most love-hated games I've ever played, even because it could have been so much better. But with the amount of criticism they have received almost from the first day, and faced with the very painful fact that the product they hoped would create the same fervent following on consoles as their beloved first Crysis did for the PC proved wholly inadequate to the task, who can really blame them to go all turtle-style and only stick their heads out when they actually have something worthwhile and profitable for themselves to say? I honestly don't think they don't care. I think they're just ashamed. (And, on a by-note, I'm pretty sure that Cry-Adam not only has one of the least inspiring company enforced forum names, but he will also be most likely neither in a position to change anything about any of the game's problems, nor completely free to post whatever information he might have, so just lay off of the guy. I mean, seriously, he might just cry...)

As for an "apology"... Seriously, who would be idiotic enough to do that? Whether it was justified or not (and it would be, no doubt), they are still that same company, that not only has to try to make its customers happy, but also investors, publishers and creditors, so a public admission of "I'm sorry, we just couldn't hack it, we couldn't do the job you pay us for, so please will someone just end our suffering." just doesn't seem a very sensible thing to do, now would it? In the whole scheme of self-preservation?

One thing we all can agree on, is that Crytek could have handled the issues a lot better. I just think they weren't really used to failing and the harsh words that come with it. Maybe they just didn't know what to say. Or post. And while I fully agree that Crytek UK would be the most qualified to handle all of the MP issues being discussed here, again, just because Cry-Adam is their spokesperson, doesn't mean that he would not get his info from them. He's doing his job of being a buffer between the customer and the company. Not a very good job, mind you, but whatever he's doing, you all act like he's the guy who doesn't fix the game because he's trolling the forums all day, saying absolutely nothing.

May be that I'm just an optimist. But the reasons for Crytek to support and improve their own game for the consoles are many and mostly have the added advantage of being to their very own advantage in the long run. So I still have hope.

May be they're all just idiots, too, and we'll never see or hear from them again. Who knows...


Oh, and one more thing: If you stand in front of me on a ledge, I'll run into you and I'll push you. Just for the spite of it. Or maybe I'm just stupid enough to think I couldn't because the world around me doesn't allow totally realistic physical interactions between two objects.
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Spaceman
 
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Post » Thu Dec 31, 2009 7:11 am

^^You are correct in so many ways, but I don't feel Crytek have failed with the 360 consol, also I don't in anyway blame Cry-Adam, but I just wanted to say this much.

I have so much more to point out, but it has been such a long day for me, I think it is best left till another day, Thanks.


That was yesterday, this is today.

I have read your words very carefully, at first I thought you were being sarcastic, but today I see the truth in them.

Since creating this post I have noticed a big change in the way my forum account works and it has come to attention that my words are now censored, i.e. silenced, since I can no longer read a lot of the old or new posts that are/were created.

This for me is not a problem, I believe in freedom of speech, I believe in honesty, even if it hurts. Unless you can face the truthfulness of a situation, you will never learn from it.

Crytek will not learn from this, it has been over four years since their last game was released, other companies have created three and four times the amount of work that Crytek have done.

I can now see the failure of Crytek, not from the work they have completed, but from the contemptuous attitude they have adopted.

When a company becomes, self-absorbed with it’s own image, it looses the diligence that is required to evolve in a changing universe.

The biggest mind killer is not fear, but is in fact the ego.

Crytek has had its day, and it’s time for me to let it go.
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CHANONE
 
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