I do not know if this is a known bug or not. When I get killed, the deathcam shows me falling differently than the Killcam. For example, a grenade explosion could throw my body 10 feet away from explosion, but the Killlcam shows me dropping right after it exploded. This happens a lot. I could get shot over a rail and plunge off the side in the deathcam, but the Killlcam shows me falling to ground and not over the rail. There is something really buggy about the deathcam and Killcam. Plus, after I die it flutters around body as if it chasing the guy who kills me. I wish it could be smoothed out.
Some of you may think this is small, but it is inaccurate info for recording my games on YouTube.