Game Crash - Rebel Campaign, Mission 2 Phase 3

Post » Wed Aug 19, 2009 2:38 pm

I was playing the rebel campaign solo earlier today, and experienced a game crash during the escort portion of the Prison Break mission. Nothing odd happened before hand - I was simply in a fire fight, and the game crashed. Here is the error log:

...precaching anims for actor: ( maps/mp/sectow.entities ) stmid_extra_3
...precaching anims for actor: ( maps/mp/sectow.entities ) stmid_extra_4
530706: 'stsint_csc' StopCutscene...
530706: 'strint_csc' StopCutscene...
Waiting 1500ms for cutscene fade out to finish...
Objective completed, resetting bot skills...
Resetting bot skills...
Bot skills reset
Starting cutscene 'infirmary'..
Cleaning up dynamic entities for cutscene...
532257: Non-cinematic (correct) model for 'stmid_extra_1' composited (uses id 20, expected id -2), ccfIndex 0
532257: Non-cinematic (correct) model for 'stmid_extra_3' composited (uses id 19, expected id -2), ccfIndex 15
532257: Non-cinematic (correct) model for 'stmid_extra_4' composited (uses id 17, expected id -2), ccfIndex 13
Resistance skill bumped up, Security down
Syncing stats to clients...
WARNING: game time hitch of 292 ms. game is now lagging behind sound by 292 ms
Server thinks client cutscene is finished - calling OnServerCutsceneComplete
Sectow script: Warden objective completed
Migration primary match state: 4
OnMatchStatePrimary 4: Carry Finished - Setup Escort
(1) disabled all spawns
(2) enabling nechy spawns...
DeactivatePrimary 1: Deactivating Hatch
DeactivatePrimary 2: Deactivating Bomb
DeactivatePrimary 3: Deactivating Hack
DeactivatePrimary 4: Deactivating Carry
Matchstatecarry fired
WARNING: Thread '': sdGameMapScriptState::CallEvent Event Call 'hide' on NULL entity
WARNING: Thread '': sdGameMapScriptState::CallEvent Could not find script object
Sectow script: Setup Nechayev gameplay ents
Sectow script: Setup Nechayev ID4 priorities and difficulty
Bot skills reset
Stopping bot skill controller
Bot skills reset
WARNING: Thread '': ResetPrimaryBotActions: botId '2404368' not found
WARNING: Thread '': Already synced stats less than a minute ago - ignoring
Transitioning away from idle on npc
Transitioning away from idle on npc
WARNING: Bot 8 failed to perform objective buff_player_health because of time expiration limits when performing (bot action index: -1)
TASK SELECT (SchoonerCaptain): Attempting Primary: 'snd_escort_npc_select' (owner: 'sdNPC_npc/nechayev_16')
WARNING: Bot 8 failed to perform objective buff_player_health because of time expiration limits when performing (bot action index: -1)
Transitioning away from idle on npc
Transitioning away from idle on npc
Migration other match state 4: -1029552130
Activating Tactical Group ID: 800
Migration other match state 4: -453973536
Migration other match state 4: 658545443
Migration other match state 4: 2026691099
Migration other match state 4: 1308947420
Migration other match state 14: 2
********************
FATAL ERROR: AllocRenderModel called from a different thread for 'particles/trails/syringe'
********************
mouse: Failed to remove raw input device
...unloading Raw Input DLL

------- Input Initialization -------
Initializing DirectInput8...
...calling LoadLibrary( 'user32.dll' ): succeeded
...initializing Raw Input
mouse: Raw Input initialized.
...calling LoadLibrary( 'imm32.dll' ): succeeded
...initializing Input Method Editor
------------------------------------
AllocRenderModel called from a different thread for 'particles/trails/syringe'
mouse: Failed to remove raw input device
...unloading Raw Input DLL
Shutting down OpenGL subsystem
...releasing DC
...destroying window
...shutting down QGL
...unloading OpenGL DLL
...unloading Windows Terminal Server API DLL
User avatar
Prisca Lacour
 
Posts: 3375
Joined: Thu Mar 15, 2007 9:25 am

Post » Wed Aug 19, 2009 7:53 pm

I'm having this exact same problem. I've seen others with this problem and I cannot seem to find a fix for it or any information about it at all. Really svcks having this game and being unable to play it.
User avatar
Mario Alcantar
 
Posts: 3416
Joined: Sat Aug 18, 2007 8:26 am


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