I'm feeling less and less inclined to "enlighten" the people on this thread. It seems that no matter how valid the evidence that's brought to the table, it's always shot down with irrational mumble, claiming that I'm incorrect when the one's making the accusations fail to bring any credible evidence to support their suppositions.
Every game I listed previously utilize their own unique graphic engine, save for APB and Crysis Warhead. If you like, I could list off the multi-GPU issues that those games started off with on AMD's side. Regardless, I really don't need to enlighten you on what game engines have had a rough start utilizing multi-GPU systems. That is irrelevant. What's relevant is that results show that alternating driver profiles and/or versions fix the issue, as well as the fact that AMD addressed the issue for Crysis 2 specifically in their driver release notes.