Hi.
I'm currently building my 100% perfect, CTD free Oblivion, and I'm very close to being there. I focused quite a lot on the RP element and the choices you are given, but there is just one little thing that still aggravates me. The spell effectiveness system has a lot of potential, and I want a mod to change that. After a fair bit of searching none of the stuff I did really satisfied what I wanted.
For example, using Supreme Magicka wearing a Leather Cuirass had the same effect as a Daedric Cuirass - both dropped my spell effectiveness to 60%. This seems stupid to me; to me leather armour would have far less of an effect on my spell effectiveness than Daedric would. So I am asking, is there a mod which does this? Makes heavy armour have a far more detrimental effect to spell effectiveness than light?
Perhaps also levels of armour makes a difference, for example Glass armour reduces spell effectiveness more than Fur armour, though both are types of light armour. Seems to make sense for me and spices up the game a bit! Now perhaps I have a reason not simply to pop on the next Glass cuirass I find, as I do enjoy my magic. Plus it also makes light armour way more useful vs heavy armour for the major skill selections.
Thanks in advance, my searches yielded no results!