» Thu May 19, 2011 2:37 am
It's not that realism ruins the game - it's just they can't get 'realism' correct. The process in Fallout was just - accumulate a number of hours, need more food and water. It wasn't based on environmental factors, nutritional factors or anything in the real world. It's not that it ruins a game but the rate of descent in Fallout New Vegas was too annoying; you couldn't rest without waking up and needing seven bottles of water. If they improve on it and add Bethesda's brain power and imaginative input then I'm sure they could produce a better system. I'd have to see the final product.
Realism and gameplay have to co-exist or at least meet eachothers needs before you can truely enjoy it without feeling dragged down by it.