Don't make TES look like Fallout please

Post » Thu May 19, 2011 10:50 am

The rock textures look sort of similiar.
User avatar
Nuno Castro
 
Posts: 3414
Joined: Sat Oct 13, 2007 1:40 am

Post » Thu May 19, 2011 3:55 am

I don't like the rock "art" at all. Very bad art imo.
It's like as if these really big and huge cliffs and rocks are just a bunch of small rock meshes put together, piled on top of each other. Their shapes also look a bit weird, as well as their textures.

In general, I'd say they are strictly bad rocks.

This reminds me very much of how rocks were in Fallout 3.

Is this a big deal? Kind of. Rocks are a huge part of the environment.


Since they're implementing huge towering mountains of them in the centre of everything... Yep, I can agree on the importance. ^^
User avatar
yermom
 
Posts: 3323
Joined: Mon Oct 15, 2007 12:56 pm

Post » Thu May 19, 2011 7:39 am

This is like the 3rd thread about this in the past day.
User avatar
Maria Leon
 
Posts: 3413
Joined: Tue Aug 14, 2007 12:39 am

Post » Thu May 19, 2011 12:39 am

Some of the shots (not the ones you're talkinging about) did remind me of jacobstown in new vegas, if I stretch my imagination a bit.
User avatar
suzan
 
Posts: 3329
Joined: Mon Jul 17, 2006 5:32 pm

Post » Thu May 19, 2011 3:17 am

Looking at the new screen shots leaked out I think it looks lot like Fallout. Especially the screen with the house close by some rocks.

I don't like it, because I liked the colorful forests in Oblivion and not the rocky and empty land of Fallout.

Who agrees or doesn't? :P



i hated the overly bright neon colors they used. real forest look nothing like they did in oblivion. it looked like i was walking through a WoW landscape or some cartoon half the time. im glad they have toned it down and are using muter colors and less bright neon green everywhere.
User avatar
Carlos Vazquez
 
Posts: 3407
Joined: Sat Aug 25, 2007 10:19 am

Post » Thu May 19, 2011 10:49 am

Looking at the new screen shots leaked out I think it looks lot like Fallout. Especially the screen with the house close by some rocks.

I don't like it, because I liked the colorful forests in Oblivion and not the rocky and empty land of Fallout.

Who agrees or doesn't? :P

The house close by the rocks made me think of the western reach bordering Skyrim and High Rock, not Fallout. A place that was already defined by lore since I believe the days of Daggerfall as being a rocky, barren place, where the Reachmen constantly wage border wars with the local nords for territory. I'm telling you this now so that when you finally get out there you don't assume that reachmen are a rip off of raiders and bandits. Or even super mutants.

"The Reachmen are a mongrel breed, even for Bretons. Descended originally from one of the earliest Atmoran tribes to settle Tamriel, their lineage now partakes of nearly every race imaginable. The uprising that finally "freed" the Western Reach ended in the extermination of the Aldmeri overlords, but Elven blood still flows strong in the Reachmen, and they share the secretive, haughty demeanor of that race. In later years, they traded and exchanged customs with the Orcish villages that shared their mountains, and eventually learned much of the beastfolk's magic. Reach-magic is still widely studied, although it is banned by the Mages Guild (who fear it as dangerous and wild hedge-wizardry), and the Reachmen are often referred to as the "Witchmen of High Rock."

Of course I might be way off here, and that may not be the western reach at all.
User avatar
Tamika Jett
 
Posts: 3301
Joined: Wed Jun 06, 2007 3:44 am

Post » Thu May 19, 2011 10:14 am

Perhaps the art designers are the same, in which case every designer has, regardless the theme, a personal style and that style will be perceivable in all his/her work.

Then I hope they don't plan to make a soccer game in the future because it will be "Oblivion with ball" :D
User avatar
Emma Parkinson
 
Posts: 3401
Joined: Wed Jul 26, 2006 5:53 pm

Post » Wed May 18, 2011 8:52 pm

If it looked like fallout i think i would not show much interest or as much interest in the game..

Wow this picture doesn't look rocky but actually looks a bit like Oblivion except for the mouth dropping mountains in the http://elderscrolls.com/skyrim/media/screenshots/khajiit-temple/

It didn't bring to the right one but it's the one with the wolves called Wolves Heal Mace
User avatar
Leanne Molloy
 
Posts: 3342
Joined: Sat Sep 02, 2006 1:09 am

Post » Thu May 19, 2011 7:42 am

so just because there are alot of rocks (there usually are in highland areas and mountains) and theyre all craggy it looks like fallout? i must say OP your logic is flawless :obliviongate:
User avatar
Nicholas
 
Posts: 3454
Joined: Wed Jul 04, 2007 12:05 am

Post » Thu May 19, 2011 4:41 am

@Andric I'd say it's either in the Reach area, or the Volcanic Tundra area.
User avatar
Cagla Cali
 
Posts: 3431
Joined: Tue Apr 10, 2007 8:36 am

Post » Thu May 19, 2011 8:09 am

Looking at the new screen shots leaked out I think it looks lot like Fallout. Especially the screen with the house close by some rocks.

I don't like it, because I liked the colorful forests in Oblivion and not the rocky and empty land of Fallout.

Who agrees or doesn't? :P


I don't think it looks like Fall Out, though even if it did; don't you think its a little to late for them to change there whole scenery? Im sure Skyrim, like all Bethesda games, will have its own feel.
User avatar
roxanna matoorah
 
Posts: 3368
Joined: Fri Oct 13, 2006 6:01 am

Post » Wed May 18, 2011 8:44 pm

Is the picture named Mountains of Skyrim ingame.. Because it' so realistic..
User avatar
Frank Firefly
 
Posts: 3429
Joined: Sun Aug 19, 2007 9:34 am

Post » Thu May 19, 2011 7:26 am

so a scorched desert wasteland with a beaming sun and city/mechanical ruins covered in 50s style adds... looks like a land with frozen tundras, impressive forests, and nordic/roman style cities?
why wasnt i told of this new change to how i should see two completely different settings?
User avatar
sophie
 
Posts: 3482
Joined: Fri Apr 20, 2007 7:31 pm

Post » Thu May 19, 2011 2:12 am

Brown, bloom; honestly if you change the tint in fallout NV add some green here and there it looks (on a graphical level) just like what we have seen from skyrim.

Morrowind to oblivion 4 years of development time...massive improvement (graphically)

oblivion to skyrim 5 years of dev time....what?
User avatar
MARLON JOHNSON
 
Posts: 3377
Joined: Sun May 20, 2007 7:12 pm

Post » Thu May 19, 2011 1:22 am

Brown, bloom; honestly if you change the tint in fallout NV add some green here and there it looks (on a graphical level) just like what we have seen from skyrim.

Morrowind to oblivion 4 years of development time...massive improvement (graphically)

oblivion to skyrim 5 years of dev time....what?

Oblivion is on different hardware than Morrowind. Skyrim is on the same hardware as Oblivion.
User avatar
ZANEY82
 
Posts: 3314
Joined: Mon Dec 18, 2006 3:10 am

Post » Thu May 19, 2011 12:15 am

The world of Fallout 3 was barren, harsh, depressing, unattractive, and dull. I am sure that there will be such places in Skyrim, but from what we've been told, and from screenshots we've seen, the game world will be so much more alive and interesting than the Capital Wasteland.

I'm not going to lie, but when I was playing Fallout 3, I was not very interested in exploring the world, as there were not many attractive sights to be seen, with the exception of the tiny place called Oasis. The post-apocalyptic world did not keep me interested in the game, and all I could think about was how I wish I were playing an Elder Scrolls game instead, where far more interesting, diverse, and lush environments can be seen.

I really cannot draw any comparisons between the screenshots we've seen and Fallout 3. In several of the screenshots of Skyrim we've seen grass, forests, pristine unpolluted rivers and streams, and several settlements and taverns teaming with life. The world of Skyrim will be far brighter and happier than Fallout. I would not worry about any Elder Scrolls game looking like Fallout. It won't happen.
User avatar
Stat Wrecker
 
Posts: 3511
Joined: Mon Sep 24, 2007 6:14 am

Post » Thu May 19, 2011 2:28 am

Morrowind to oblivion 4 years of development time...massive improvement (graphically)

oblivion to skyrim 5 years of dev time....what?

Well, I wouldn't call that a full 5 years... they had Fallout 3 too meanwhile and it's mostly the same crew. The massive improvement from MW to OB was allowed by the hardware (brand new at that time). Now the hardware is [censored] old :(
User avatar
Jennifer Rose
 
Posts: 3432
Joined: Wed Jan 17, 2007 2:54 pm

Post » Thu May 19, 2011 3:22 am

Because simplification, removing one school of magic and dividing the skills among the other options, and expanding the few perks already in TES to a perk/skill tree(Nothing new or exclusive to FO) is so much like Fallout.

And let's not forget the fact that BETHESDA GAME STUDIOS are the ones who dumbed down FALLOUT 3 with terrible writing, storytelling, and voice acting into a bare premise and with a few iconic factions to introduce new players to the franchise.

The majority of systems or "advancements" seen in the TES series themselves are from Brian Fargo's Wasteland and Fallout games.

Skyrim will be whatever Bethesda wants it to be but it won't be Fallout. Both because TES is a fantasy game/ dungeon crawler at times and the fact that Bethesda doesn't yet have the writing ability to craft a true Fallout game.

That said Skyrim looks ambitious and Beth seems to be catching up to new things introduced to them wen doing Oblivion.

Again, the thought of Elder Scrolls being or looking like Fallout is ridiculous.

Next you'll say just because Black Isle made Fallout 1 and 2 that their other games such as Icewind Dale, Baldur's Gate, and Planescape:Torment are all Fallout aswell.

And yes I am fairly defensive of (Old, not prrsent)Interplay's achievements.


While we're at it you know what other franchises Bethesda are clearly making Skyrim to be like?

I saw a well shaved man in the trailer. Clearly their now making the gane like mass Effect. Their ripping off Commander Shepard!

Hell I even saw Geralt in there.

[censored] Bethesda. We want Elder Scrolls, you know. The one that is basically a rehash of everything Interplay or Bioware has done in an open world. Totally fully original.

/troll
User avatar
Elle H
 
Posts: 3407
Joined: Sun Aug 06, 2006 3:15 am

Previous

Return to V - Skyrim