Here it is: http://www.meristation.com/v3/des_avances.php?pic=GEN&id=cw4de80c62c40ff&idj=cw4d04270c2ee40&&iframe=1
Well... Nothing precisely new .. sorry, but I′ll give you the interview anyway, its interesting....
M: Did you decided to settle the game in Skyrim before writing the story?
KK: There was a fast consensus in wich we decided that we wanted Skyrim to be the settle of our next game. We already had some good stories with much potential to develop in that setting and we liked the idea of doing something very different to Cyrodiil, also, the Nords already had a good base of lore to develop stories and ideas about them, and we liked the rough enviroment of Skyrim and its people
About fauna: One of our original inspirations was using Ice Age animals for our creatures, that was a great way of giving them a fantastic feel while keeping them tied to reality
About interactions with Dragons: They′ll be more complex than just fighting them (new maybe?)
Crafting: Smithing, enchanting, cooking, weaving (?), alchemy
No climbing Daggerfall style
Character balancing similar to Oblivion′s, using perks
Same info on dungeon leveling....
Some dungeons with quests inside them,
He comments on being excited about what mods will do with the new engine and perks system...
He said to be amazed that both Oblivion and Skyrim can run in the same hardware considering the great job their artists and programmers have done, complete renovation of spell casting systems, he also said that high level spells will be "amazing", and that a lot of time and resources were invested in the new system of animations.
Well fellas, thats much it. I hope that you like it.
Oh, and sorry for the bad translations, I'm not so good at english