To the DearBrothers this may concern,
This is not an MMO, attempting to make it one will only hurt the game in the long run. Running a shop in an MMO is relevant to the game because you have tons of other players to keep it interesting and dynamic. Owning a shop in a single-player game would get boring fast. I'm guessing the AI in Skyrim isn't quite smart enough to keep buying and selling new things every day and maybe have a quick chat with the owner.
You're in the minority here as well. The argument you used was that just because other people don't want it doesn't mean it shouldn't make it in the game. Do you see that many people here besides yourself arguing for a feature like this? Sure, it'd be nice if they included it for the minority of people who absolutely need it but Bethesda has instead decided to cater to the majority of people who rightfully expect a fully realized adventure/role-playing game. Not including things like this allows them more time and resources to make the best adventure game the can make. If that many people wanted this in the game, then this would be a shop owning simulation game, which I'm sure already exists elsewhere.
This is not an MMO, attempting to make it one will only hurt the game in the long run. Running a shop in an MMO is relevant to the game because you have tons of other players to keep it interesting and dynamic. Owning a shop in a single-player game would get boring fast. I'm guessing the AI in Skyrim isn't quite smart enough to keep buying and selling new things every day and maybe have a quick chat with the owner.
You're in the minority here as well. The argument you used was that just because other people don't want it doesn't mean it shouldn't make it in the game. Do you see that many people here besides yourself arguing for a feature like this? Sure, it'd be nice if they included it for the minority of people who absolutely need it but Bethesda has instead decided to cater to the majority of people who rightfully expect a fully realized adventure/role-playing game. Not including things like this allows them more time and resources to make the best adventure game the can make. If that many people wanted this in the game, then this would be a shop owning simulation game, which I'm sure already exists elsewhere.
You're spiralling WAAAAY to the left field. I said AN MMO had an ingame shop that had nothing to do with Taxes, Demand, any of that. You had a store, and you can literally slap items in and they can collect dust or act as a storage bin.
I'm not saying make it in the game. lol It's already there. All they have to do is expan on it. Savvy?
You can already do this...and...you're...hurting my brains becaue you used the same lame words..BUSINESS Simulation game? Shop owning simulation? WTF this aint Farmville! You can already have set it and forget it ideals. All you have to do is check up on it, IF YOU USE IT. <-----Ding ding ding.
To say this option is silly, is down right insane because The way you adventure is different from others. Majority of the people? I'm sorry huh? Do you even know what you just said? If that many people wanted it, then why is it already in Morrowind and Oblivion?
A) You can Decorate and OWN A home.
B) You can set it and forget it style Merc Groups.
C) You can already own a Shop Keeper (Mead Hall)
I'm saying combine it: Own a Decorated Store that has Set it and Forget type ideals. I'm saying expand on it to the point you can have travelers come to you because...some of us don't go "Cave Diving" every five minutes of our characters life, And we don't want to miss out on goodies (Like I said, random travelers = If we left a sword behind in that cave that exploded with magic...some one else could have went digging and found it again). We like to raise barter skills, earn money with out even leaving the castle area. Get the most out of trading our goods we plundered. And control the prices because...man that is some BS Health pots are 50 septims. =/
Also, We like talking and hearing lovable quotes from people..or they wouldn't put that much thought into Dialogue.
This aint a mini-game, it's almost a reward for beating the Mages Guild, and they chip in to give you goodies/stuff we found. Think Fallout when you do good things for the townsfolk, they will randomly run up to you and hand you [censored] they found on their salvage run if you are done wiht their quest line/high reputation.
Which...is...already...in...the game. Not Skyrim (We don't know yet) but previous titles which...they probably already have something close ot this because it's been in every game so far. Same with Fallout Games too, they have the same style aswell, just not built EXACTLY like above.