» Wed May 18, 2011 8:55 pm
Check in DefaultCamera.ini, I can make changes there that affect the game. You'll notice all kinds of various fov's and angles based on player type and stances.
Some settings to try for example: (Backup the .ini first)
- Change all FOV 90's to 105 or whatever you like, also play with some others.
Centered Melee:
[DFGame.DFCam_Melee_Male]
; Note that viewoffset values should all be identical for melee camera
;zzViewOffset=(OffsetHigh=(X=-115,Y=31,Z=-35),OffsetLow=(X=-115,Y=31,Z=-35),OffsetMid=(X=-115,Y=31,Z=-35))
ViewOffset=(OffsetHigh=(X=-90,Y=-25,Z=-20),OffsetLow=(X=-90,Y=-25,Z=-20),OffsetMid=(X=-90,Y=-25,Z=-20))
[DFGame.DFCam_Melee_Female]
; Note that viewoffset values should all be identical for melee camera
;zzzViewOffset=(OffsetHigh=(X=-20,Y=0,Z=10),OffsetLow=(X=-20,Y=0,Z=10),OffsetMid=(X=-20,Y=0,Z=10))
ViewOffset=(OffsetHigh=(X=-90,Y=-25,Z=-20),OffsetLow=(X=-90,Y=-25,Z=-20),OffsetMid=(X=-90,Y=-25,Z=-20))
First Person Bow Zoom:
[DFGame.DFCam_RangedTargeting_Male]
FOVAngle=70
;zzzViewOffset=(OffsetHigh=(X=-90,Y=50,Z=60),OffsetLow=(X=-90,Y=45,Z=20),OffsetMid=(X=-95,Y=30,Z=0))
ViewOffset=(OffsetHigh=(X=0,Y=0,Z=-10),OffsetLow=(X=0,Y=0,Z=-10),OffsetMid=(X=0,Y=0,Z=-10))
StrafeRightAdjustment=(X=0,Y=0,Z=0)
StrafeLeftAdjustment=(X=0,Y=0,Z=0)
[DFGame.DFCam_RangedTargeting_Female]
FOVAngle=70
;zzzViewOffset=(OffsetHigh=(X=-90,Y=50,Z=60),OffsetLow=(X=-90,Y=45,Z=20),OffsetMid=(X=-115,Y=32,Z=-27))
ViewOffset=(OffsetHigh=(X=0,Y=0,Z=-10),OffsetLow=(X=0,Y=0,Z=-10),OffsetMid=(X=0,Y=0,Z=-10))
StrafeRightAdjustment=(X=0,Y=0,Z=0)
StrafeLeftAdjustment=(X=0,Y=0,Z=0)
RunFwdAdjustment=(X=0,Y=0,Z=-10)
RunBackAdjustment=(X=0,Y=0,Z=-18)