Music ? / Dragons ?

Post » Thu May 19, 2011 12:28 am

Hello,


Will the dragons leave Skyrim once the main Quest finished (as Oblivion gates :obliviongate: , which closed after Mehrunes Dagon’s defeat) ? Or could we hunt dragons at every moment of the game, even once we finished the game ?


How will be the music managed ? In Oblivion the transitions between battle and atmosphere songs for example were not very good... I mean, you've been seen by a monster, the fight song begins :gun: , and a new softer song begins if you hide yourself :ninja: with an invisibility spell... I think Skyrim music would need "dissolves" [is it the good word ? :read: ] between each song, to avoir a too big contrast.


[Sorry for my english :smile: ]
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Emma Louise Adams
 
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Post » Wed May 18, 2011 8:55 pm

No, there will always be dragons.

And I agree, the battle music in Oblivion was a bit too abrupt and annoying. Not sure whether they're changing it... all I know is, creatures are less likely to attack you on sight in the wild, so you won't get the battle music every time you walk past something.
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kiss my weasel
 
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Post » Thu May 19, 2011 12:05 pm

No, there will always be dragons.

And I agree, the battle music was a bit too abrupt and annoying.


We don't know if the dragons stay after the main quest.
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Louise
 
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Post » Thu May 19, 2011 3:46 am

We don't know if the dragons stay after the main quest.

Dragons are unlimited. I don't see why that would change after the main quest has ended...
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Dragonz Dancer
 
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Post » Thu May 19, 2011 4:49 am

Dragons are unlimited. I don't see why that would change after the main quest has ended...


You don't know what will happen at the end. Maybe Alduin leaves with all of his dragons, I don't know.
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Eduardo Rosas
 
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Post » Thu May 19, 2011 6:21 am

You don't know what will happen at the end. Maybe Alduin leaves with all of his dragons, I don't know.

I'd be very surprised if that were true. Elder Scrolls games are the kind of games people play for hundreds of hours, yet you can rush through the main storyline a lot quicker than that. I think there would be a bit of an uproar from fans if one of the main features and selling points of the game just disappeared after 30 hours of gameplay.

I could be wrong though.
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Portions
 
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Post » Thu May 19, 2011 7:50 am

I'd be very surprised if that were true. Elder Scrolls games are the kind of games people play for hundreds of hours, yet you can rush through the main storyline a lot quicker than that. I think there would be a bit of an uproar from fans if one of the main features and selling points of the game just disappeared after 30 hours of gameplay.

I could be wrong though.


You are right about that, but all the Oblivion gates closed after the main quest aswell.
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Aliish Sheldonn
 
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Post » Thu May 19, 2011 12:27 am

This sounds mad, but if theres one thing I'd like to say to games developers about music its PLAY BANJO AND KAZOOIE ON N64

IN CAPS LOCK

SO SHOUT TO GAMES DELOPERS I SUPPOSE

anyway yeah, anyone remember the music of that game, how it changed depending on where you where? Except smother than that- new instroments came in and instroments fell out as you played. In that game it was pretty cute- but in the only other game thats done something like it, Chaos Theory, it was EPIC. You'd be sneaking and you'd have this pracicly non existant ambient kind of noise... then youd trip on a rock and this tense but light kind of noise would come in as two guards turn around all like "Huh, what was that?"... then you'd pull out your gun and start firing, they'd return fire and suddenly theres a drum kit having a a musical seisure whilst a slap bass chunders epic in a drop D tuning. and if that sounds fail to you.. well your wrong it was epic.

But you can picture it right? Sweeping strings as you explore, then you spot a pack of wolves and the strings drop out and a tense woodblock percussion line comes in as you draw your bow and track them... then you fire and three of them come running at you as the forth drops and suddenly theres a full choir and orchestra playing as you run for your life through the trees! and all part of the same song, like the same melodies/ tune...

it would sure beat "peace full music whilst two guys rip eachother to shreds 5 meters from you... A MUD CRAB LOOKED AT YOU, REQUIEM FOR A DREAM TIME"
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Gen Daley
 
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Post » Thu May 19, 2011 12:19 am

I would like to have the option in the audio settings menu to turn off the battle music without turning off the normal music or other sounds. I want to hear and feel the battle undisturbed. No music compares to a warhammer going through a helmet and cracking a skull open :blink:
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James Potter
 
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