Still CTDing

Post » Thu May 19, 2011 7:58 am

I reinstalled Oblivion and installed all these mods today, I can't get the game to start though and BOSS has only done so much. So could someone be kind enough to see what's wrong with the load order? I'm on the latest OBSE btw

Spoiler

Oblivion.esm
Francesco's Leveled Creatures-Items Mod.esm
Francesco's Optional New Items Add-On.esm
Oscuro's_Oblivion_Overhaul.esm
Mart's Monster Mod.esm
FCOM_Convergence.esm
Kvatch Rebuilt.esm
Better Cities Resources.esm
HorseCombatMaster.esm
DLCShiveringIsles.esp
Better Cities .esp
FCOM_Francescos.esp
FCOM_FrancescosItemsAddOn.esp
FCOM_FrancescosNamedBosses.esp
Natural_Weather_by_Max_Tael.esp.
Natural_Weather_HDR_by_Max_Tael.esp
Natural_Habitat_by_Max_Tael.esp
Natural_Water_by_Max_Tael.esp
DropLitTorchOBSE.esp
M.O.E. - New Staffs, Blight and Ashstorms.esp
M.O.E. - Playable Scythe.esp
M.O.E. - Unlocked Palace Guard Armour.esp
M.O.E. - Unlocked Dremora Armour and Robes.esp
Bob's Armory Oblivion.esp
FCOM_BobsArmory.esp
Oblivion WarCry EV.esp
FCOM_WarCry.esp
Oscuro's_Oblivion_Overhaul.esp
FCOM_Convergence.esp
FCOM_RealSwords.esp
Mart's Monster Mod - Extra Wounding.esp
Mart's Monster Mod - Looting NPCs & Creatures.esp
Mart's Monster Mod - Less Bone Loot.esp
Mart's Monster Mod - Zombies for Body Meshes.esp
Mart's Monster Mod - Foxes.esp
Mart's Monster Mod - Dungeons of MMM.esp
Mart's Monster Mod - Gems & Gem Dust.esp
Mart's Monster Mod - Hunting & Crafting.esp
Zombie Diversity.esp
Gaenor in Dementia.esp
Kvatch Rebuilt.esp
Kvatch Rebuilt - OOO Compatibility.esp
Kvatch Rebuilt - Leveled Guards - FCOM.esp
M.O.E. - The Black Sacrament - Night Mother's Ritual.esp
Knights.esp
M.O.E. - Visit Valen Dreth Topic.esp
M.O.E. - Main Quest Delayer.esp
Natural_Vegetation_by_Max_Tael.esp
Compass-Disable_POIs.esp
Compass-Disable_QuestMarkers.esp
Compass-Disable_Both.esp
M.O.E. - Disable Fast Travel.esp
M.O.E. - Travel Services.esp [Version 3]
M.O.E. - Lucien Lachance Rumors Fix.esp
M.O.E. - Icons for Mythic Dawn Armour - Fix.esp
M.O.E. - Lycanthropy and Lichcraft.esp
M.O.E. - Kill Martin and Jauffre.esp
M.O.E. - New Classes.esp
Lynges Unlimited Death Reload Time.esp
Alternative Start by Robert Evrae.esp
M.O.E. - Fatigue Loss from Running.esp
M.O.E. - Vampire Players Scarier.esp
M.O.E. - Ethereal State Spell.esp
M.O.E. - Levitation Magic.esp
M.O.E. - Lock Spells.esp
M.O.E. - Mythic Dawn Powers.esp
M.O.E. - Teleportation Magic and Icarian Flight.esp
M.O.E. - Realistic Law Enforcement - Part One.esp
M.O.E. - Realistic Law Enforcement - Part Two.esp
Deadly Reflex 6 - Timed Block with no damage or durability changes.esp
Mounted_Spellcasting_Deadly_Reflex_Compatible.esp
Francesco's Slower skills x1.5.esp
M.O.E. - Unlocked Hairstyles.esp
M.O.E. - Playable Dremora and Custom Race Fix.esp
Mart's Monster Mod - Resized Races.esp
Better Cities Full.esp
Better Cities - VWD of the IC.esp
Better Imperial City.esp
Better Cities Full FPS Patch.esp
Better Imperial City FPS Patch.esp
DeadlyReflex 6 - Combat Moves.esp

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I love YOu
 
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Post » Thu May 19, 2011 11:05 am

First of all, it's not possible for FCOM to work properly without using Wrye Bash and building a Bashed Patch. Look at http://www.gamesas.com/index.php?/topic/1197195-relz-fcom-convergence-and-ufcom-relz/ and make sure there is no problem with your installation. Second of all, you'll need to give a little more detail of what the problem is. If the game itself is not starting, this is usually a sign of a missing master. If the game starts, but you can't start a new game, this is something entirely different.
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Dezzeh
 
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Post » Wed May 18, 2011 11:58 pm

It crashes when it starts
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Kate Schofield
 
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Post » Thu May 19, 2011 5:22 am

It crashes when it starts


Wrye Bash, you mean? Did you follow the installation instructions, including what's required before installing it?
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butterfly
 
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Post » Wed May 18, 2011 11:40 pm

You need the Bashed Patch as said. And when using Wrye Bash, better to use its load order instead as it gives version numbers etc. as well: right-click file-header > list mods > paste into post.

As for the crash on startup, try deleting the Oblivion.ini in My Documents/My Games/Oblivion and let the game generate a new one on startup. Make a backup of the ini if you want. If having installed DarN's UI, for example, you want its changes to the Font section, which will be gone if generating a new ini.

Also, you shouldn't use Mart's Monster Mod - Gems & Gem Dust.esp with OOO/FCOM.
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Kelly Tomlinson
 
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