- Open WryeBash and load plugins
- Right-click on "DLCVileLair.esp" and choose "Esmify Self"
- Open the CS and load both "Oblivion.esm" and "DLCVileLair.esp"
- Make my changes as needed, then save as new ESP file with whatever name
- In WryeBash again, right-click on "DLCVileLair.esp" and this time choose "Espify Self"
- Launch game (loading new ESP of course) and check changes and/or play game
Does this sound correct? And do I need to close WryeBash after step #2 or can I leave it open in the background?
Also, I'd welcome any advice or "gotchas" that show up when doing this sort of thing. In the past I've had terrible luck trying to make a mod for DLC content.
Thanks in advance!