For a start when I entered the Fighter's Guild in Bruma I got locked in. I had to pick my way out for god sake!
I found it odd that I had to do this and it would have been much better if I could have asked the Porter there to
let me out.
I later thought that if it were the other way around, we could actually knock on the doors and be let inside; if
it wasn't too late or I had spoken to this person previously (they knew me). There has been a few scripted instances
where this has happened with past Bethesda games, (Oblivion, Fallout 3) but these were to do with quests.
What do you guys think about this? I think it would add an extra edge to NPC interactions and it shouldn't be to hard
to do with an AI package or something.
Edit: Also I just wouldn't walk into someones house if the door was unlocked. I would knock, otherwise I'd probably get funny looks.