Skyrim Bumfights

Post » Thu May 19, 2011 9:55 am

Alright so just hear me out on this one. We're all aware that random stuff happens when you leave items lying around, like the 2 guys fighting over a sword or a kid trying to give your sword back. What im wondering is how far will people go for stuff, and how random is it. What im thinking is could you possibly go to the poorest part of town where all the hobos are hanging out, and throw down some gold, or some food or something and watch them fight each other? Hell after that you could even throw a weapon down once the fight starts and see who takes the weapon to use it against the other hobo. Now imagine how they can incorporate this into a quest, that would be pretty cool.

Heres an example of a quest doing this: Ok so you go meet a noble who is hiring bodyguards to guard him while he walks through town doing whatever it is he does. So your mission is you have to accompany him as he walks around town doing his daily routine. Now once hes done everything, he goes down the the slums of town. When you get there, you meet a couple other nobles (your noble's friends lets say) with their respective bodyguards who are all there for the same thing. They throw down big bags of cash, jewlery or whatnot and the nobles all bet on which hobos win the fight. Human suffering could be the game that these nobles bet on.
Now after a few hobos kill eachother, one of the dead hobo's wife shows up and starts screaming and crying. Now one of the nobles makes a remark on how [censored] of a fighter her husband was, and BAM it turns into a hobo - noble brawl.
You as the bodyguard have to now decide to either do what your contract states and protect your noble from the bums, or you can be a humanitarian, break the contract and help the hobos battle the bodyguards and nobles.
Now that would be a fun side quest, eh?
Post your opinions, and any other ideas you can think of that you can do with this supposedly advanced AI.
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Arrogant SId
 
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Post » Thu May 19, 2011 3:44 am

Aah my eyes. Mind spacing it out?
I got the general idea of what your saying, but I'm personally not all that fond of it. I'm feeling this feature is more for a little realism or entertainment (or to help make sure you don't lose something when it falls through the floor)
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Kitana Lucas
 
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