Making actors deal no damage

Post » Thu May 19, 2011 8:17 am

So I'm working on a mod which includes the ability to make an actor deal no damage with physical hits (hands, melee, bow, creature). They still fight; their attacks will just be ineffectual. It has to work on any actor the game creates. There does not seem to be a command to do so, so I figured some sort of script would work. Unfortunately, the only solution I can think of doesn't completely work. I'd use one of OBSE onhealthDamage event handler and heal the target by the damage done. Of course, this fails if the affected target hits an actor with less max health than the damage done. I'm going to keep thinking, but any insights, suggestions, or even outright solutions would be welcome. Thanks.
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Rachel Briere
 
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