dungeon siege III

Post » Thu May 19, 2011 9:27 am

I've never played either of the first two. Is the series isometric-viewed? What does gameplay consist of? How demanding on PC hardware will III be? I've noticed that it will be for the PS3, 360, and PC version, but if it's not too demanding, I'm not sure whether it would be better to get it on my PS3 (definitely my more capable platform) or my PC (much less capable than my PS3, but may be able to handle something not too demanding and if the interface and style of the game are more PC-oriented, I'm not sure if the PC version would be a better choice or not).

The game is an isometric hack'n'slay, like Diablo and such. The gimmick of the first one was its focus on automatic characters, meaning you could plan the behaviour of your party and just watch for some time, and a learning-by-doing skill system. The second one brought more of a plot with it, strengthened active gameplay and automatic gameplay at the same time, letting you choose which way you want to play, and added classic skill trees. The third now seems to go more of a BG: Dark Alliance route, with the active combat the only choice, a smaller party, and only the skill trees remaining. And lots of story and choice, as is Obsidian's way of doing things.
Oh, crap, Obsidian? Then DS3 will be a buggy mess, is what it will be. Maybe a year after release they'll have patched it up.

There we go again. Why don't people approach Bethesda with the same outlook? Just look at the bloody patchlog for the fan patches.
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Ernesto Salinas
 
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Post » Thu May 19, 2011 5:08 am

There we go again. Why don't people approach Bethesda with the same outlook? Just look at the bloody patchlog for the fan patches.


Well, i for one do :hehe: And with the outlook that i'll need several dozen mods too :P

Since New Vegas Obsidian has appeared on my developers-to-watch-for list. i'll be looking at this at the time of release.
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Darian Ennels
 
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Post » Thu May 19, 2011 3:08 am

Is the series isometric-viewed? What does gameplay consist of? How demanding on PC hardware will III be?

Contrary to what was stated above, Dungeon Seige is not isometric. Dungeon Seige characters and environments are rendered in 3D.

Dungeon Seige 1 came out one month before Morrowind (April, 2002), so it should be playable on any present-day computer. DS II came out in 2005 and uses the same engine so it should require the same specs.

The game is linear, but uses streaming technology to create the illusion of a large, seamless world. There are no loading screens in the game.

You can point-and-click to move your character or you can use your mouse buttons to "drive." There are no classes and no character levels. You gain skill levels. You level your skills through use, as in the Elder Scrolls. There are three skills to level: Melee, Ranged or Magic. The more you level one of these up, the better you get at it. You can level up any combination of these three skills as you play.

As others have said, there's not much to DS I other than fighting your way to the end of the game. There is a story, but I wouldn't say it's the focus of the game.

I did not like Dungeon Siege II. They tried to inject "roleplaying" into the game but that was never what the game was about, in my opinion. Dungeon Siege is, at its heart, a Diablo-style hack-n-slash. I play it when I feel like mindlessly bashing monsters for a few hours. There is hardly a better game around for that, in my opinion. I find it to be great, mindless, fun. DS II messed with that formula and the result was neither a good roleplaying game nor the mindless fun of the previous game.

As far as Dungeon Siege III goes, I haven't liked a single game Obsidian has ever made. In fact, I think Obsidian is the worst RPG developer active right now. So if they are involved that means I will stay far, far , far, away from Dungeon Siege III.
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ijohnnny
 
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Post » Thu May 19, 2011 3:25 pm

I totally forgot that i pre-ordered this game.

Only remembered when i got a e-mail from GAME telling me the price had changed and that i still get to pay the cheaper price.

I really hope this is a good game.
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meg knight
 
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Post » Thu May 19, 2011 12:18 pm

DS3 will probably be better on the consoles but who knows the PC version could be superior outside of Graphics (which is automatic). Just don't expect Multiplayer to be good as that is probably Obsidian's worst decision on the game. Not the decision to have multiplayer but the design. It's one camera, all party members have to stay in that one camera and you can't have two of the same class in at the same time meaning you can't have two Lucas in the same multiplayer game. It should've been local co-op instead of multiplayer but nope they choose the model that they wanted to do. Sacred 2 (A Very Underrated game) has probably the best multiplayer solution for an action hack/slash rpg. I would've liked them to have done that but it's not a big deal. I'm a single Player so the multiplayer stuff isn't going to affect me. Also lastly your stuck as 4 characters you can choose who you want to play as at the beginning but you won't be creating a unique character like in Oblivion. It svcks but Sacred 2 was exactly the same way.

If your looking for a game that has action RPG, Loot, decent Co-op, something to keep you occupied until the bigger titles come out this year then this game might be for you if not no big deal as you'll get a better deal waiting those extra months and then getting it for 20. I can't do that because I really liked the demo I saw even if the player playing the demo wasn't excatly a master at RPG games. :biggrin:
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Emmi Coolahan
 
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Post » Thu May 19, 2011 5:46 am

I am gonna get it. Gonna be one of the few games I actually buy before Skyrim.
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koumba
 
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Post » Wed May 18, 2011 11:28 pm

Played the first and Throne of Agony (which I enjoyed more), generally a no-story Diablo-style game (as if any DIablo-style games have story worth mentioning), I won't miss it if I don't get the third.
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Kelly Tomlinson
 
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Post » Thu May 19, 2011 5:23 am

Played the first and Throne of Agony (which I enjoyed more), generally a no-story Diablo-style game (as if any DIablo-style games have story worth mentioning), I won't miss it if I don't get the third.


Diablo 1 had cheesy story, but they totally nailed the atmosphere there. Playing it at night was darn freaky.
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x_JeNnY_x
 
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Post » Thu May 19, 2011 10:28 am

Played the first and Throne of Agony (which I enjoyed more), generally a no-story Diablo-style game (as if any DIablo-style games have story worth mentioning), I won't miss it if I don't get the third.

Yes, Throne of Agony was nice, except for the bugs. I never knew a game could actually crash the PSP. :blink: Of all my complaints, the most unforgivable dev decision was to have no companion inventory, thus rendering all companions feeble and useless in combat (except ranged companions, as long as enemies don't injure them directly). I've played through the game as Mogrim and as Serin. I wish the developers had spent more time trying to make the game more different for each character, such as expanding upon Serin's crazy visions and making the dialog a bit different for each character.

Still, it was a nice direction for the series to try to go in. I like how you can play the characters in different ways, it adds to replayability as well as flexibility with playstyle. I wish there was a way I could fix the bugs and tweak the game to make it better balanced. *sigh*
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Noraima Vega
 
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Post » Thu May 19, 2011 10:04 am

played the demo and was not impressed.
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Jake Easom
 
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Post » Thu May 19, 2011 7:48 am

Loved the first one back in its day. Played the MP maps solo/offline for ages. I still love the theme song.
Liked the 2nd one quite a bit too, although it took me a little while of playing before I actually got to the "I like this game" point.

I'll be buying the 3rd one "just because". I'm not entirely clear what Obsidian is doing with it, but the screens look nice and well, the series was never about story/quest depth or complicated character building. All I care about is...is the killing & looting fun. The loot better be good, darnit.
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Pat RiMsey
 
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Post » Wed May 18, 2011 11:00 pm

Developed by Obsidian, the last bastion of good storytelling in RPG, and published by Square Enix


:celebration: :celebration: :celebration:OF COURSE iM INTERESTED!!!!
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kennedy
 
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Post » Thu May 19, 2011 3:57 am

Dungeon Siege 2 (and the expansion) were awesome! Original art design, lore and a good story, this new one looks like a single player WoW :(
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Rachael
 
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Post » Thu May 19, 2011 1:20 am

It's a "wait-and-see" for me. I actually like Obsidian...I think they're one of the more ambitious RPG developers out there and haven't really hit the right combination of projects and publishers to really shine. I liked the first Dungeon Siege quite a bit (that was Gas Powered Games, right?)...I skipped the second one for whatever reason. I already have a ton of good games that I got dirt cheap and don't have time to play (thanks, Steam :P), so I'm not in a hurry to accumulate more at the moment. Especially with the new, pre-ordered-long-ago Deus Ex coming soon.
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Ally Chimienti
 
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Post » Thu May 19, 2011 11:26 am

I'm keeping an eye on this because it's developed by Obsidian but I have to wait for the first reviews before I make up my mind.
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Philip Rua
 
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Post » Thu May 19, 2011 12:55 pm

I'm keeping an eye on this because it's developed by Obsidian but I have to wait for the first reviews before I make up my mind.


I'm kinda in the same boat although I really like what I saw in the demo.
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Meghan Terry
 
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