» Sat Aug 22, 2009 6:37 am
I think it needs to be in real time. That would add to the pressure, and make you feel so much more like a thief sneaking around trying not to get caught. I really liked Fallout 3's lockpicking, but I was really disappointed that you couldn't even try to pick a hard lock. That doesn't make sense at all, in real life you could at least try.
What I think they need to do is figure out a mini game that's in real time, and actually has your character "lockpick" or "security" skill dramatically make it easier as it raises. That way you can pick a hard lock at lvl 1, but it will be just that, hard, almost impossible preferably. In Oblivion, it was kind of hard, but once you got the hang of it you could pick any lock at lvl 1 with ease, and made almost no reason for lvl'ing your security skill.