[BETA/RELz] Insanity's Imperial City

Post » Wed Jun 08, 2011 10:41 am

Insanity's Imperial City

Download: http://tesalliance.org/forums/index.php?/files/file/903-beta-insanitys-imperial-city/
Screenshots:

http://tesalliance.org/forums/uploads/1303785168/gallery_378_176_830570.png
http://tesalliance.org/forums/uploads/1303785168/gallery_378_176_1259132.png
http://tesalliance.org/forums/uploads/1303357851/gallery_378_176_145463.jpg

Additional Screenshots: http://tesalliance.org/forums/index.php?/topic/4025-betarelz-insanitys-imperial-city/

Name: Insanity's Imperial City
Version: 1.0 BETA
Date: 07/06/2011
Category: Textures
Author: InsanitySorrow
Source: TES Alliance

=================
Requirements:
=================

Oblivion 1.2.416

=================
BETA:
=================

This is a BETA release of the project, realised it's going to take a lot longer than expected to finish this, so I've decided to get something released,
even if it's only half done.

The retexture is only 50% complete, so please don't report/complain about missing textures.

=================
Description:
=================

I've found the Imperial City to be a boring place, it's a large City that's supposed to be old, yet it feels new, cold and lifeless. So with this texture
pack I've aimed to create something more to my liking. All textures are warmer, more colourful and older looking than the vanilla textures. Ontop of that
they are all high resolution.

Textures are between 2x and 4x the size of vanilla textures and while I've experienced no problems myself and not had any reported, be aware that this may
harm your FPS, though I can't see it having too much of an impact.

=================
Details:
=================

Bundled with the main textures are a few bonus options xD

Alternate Files:

Inside this folder you'll find alternate textures for the Roof, sidewalks and metal doors. These are just alternate colours.

Optional Files:

Inside this folder you'll find optional cobblestone textures, these will replace the textures where ever they are used throughout Oblivion.

Compatibility:

Compatiblity textures for Animated Windows Lighting System (AWLS), now you can have high res textures for your lit Windows.

=================
Installation:
=================

**Manual Install**

1. Extract this archive to any folder and then copy the contents to Oblivion's Data folder.

**OBMM Install**

Installing the Mod

1. Extract the archive to any other folder.
2. Copy the extracted archive to [Install Path]\Oblivion\OBMM\Mods\
3. Start Oblivion Mod Manager
4. Click the Create button
5. Click the Add Archive button, navigate to the archive and select it, then click the Yes button.
6. Click the Create OMOD button, wait until it finishes, then click the Ok button

Activating the Mod

1. Start Oblivion Mod Manager
2. Double-click the name of the mod in the right-hand side of the OBMM screen, once installed the mod icon will turn blue

=================
Un-Installation:
=================

**Manual Un-Install**

1. Delete the files/folders associated with the mod.

**OBMM Un-Install**

1. Start Oblivion Mod Manager
2. Double click the mod to deactivate it, once finished the icon will turn green

=================
Incompatibility:
=================

This will be incompatible with any mod that alters the Imperial City's textures. And before anyone asks, NO I am not going to make patches for them.

=================
Known Issues:
=================

Some textures are re-used inside the IC buildings, this means there will be moss ect inside the homes/shops, not a huge problem but something I'm
looking into fixing for the 1.0 release.

If you find any other problems, please let me know.

=================
History:
=================

07/06/2011 - 1.0 BETA

=================
Contact Details:
=================

InsanitySorrow @ TES Alliance

=================
Credits:
=================

Thanks to Bethesda for creating Oblivion.
Thanks to all that commented on the WIPz pics I posted.

Thanks to Hanaisse, Greenwarden, Beana, Khettienna and Andalaybay for testing early WIPz versions of the project.
Additional thanks to Khettienna for writing the OMOD script.

=================
Tools Used:
=================

Insanity's ReadMe Generator
PhotShop CS5

=================
Licensing/Legal:
=================

You are not allowed to use anything from this project or upload to another site without contacting me first.

User avatar
Andrea Pratt
 
Posts: 3396
Joined: Mon Jul 31, 2006 4:49 am

Post » Tue Jun 07, 2011 11:42 pm

These textures are sooooooo pretty. I can hardly wait till the pack is finished. :wub:
User avatar
Nana Samboy
 
Posts: 3424
Joined: Thu Sep 14, 2006 4:29 pm


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