Essential Mods That Change(d) Your Oblivion Experience?

Post » Wed Jun 08, 2011 9:32 am

In spite of buying the game not long after release, I've never managed to play through Oblivion. I briefly tried playing vanilla, but quit not long into it because I wanted to take advantage of the wonderful mods the game community had made...and I knew I'd never play through the game twice (I'm a once around guy, especially with games that take tens or hundreds of hours to complete). Unfortunately, I was overambitious in my mod installation...and my game then contained enough errors that it was too frustrating to play. I shelved it.

But I recently played through Fallout 3 (vanilla, strangely), and had a great time of it. This inspired me to give Oblivion another go. But, again, I want to take advantage of some of the great mods out there (again, I know this may strike you as a strange sentiment given that I played Fallout unmodded — but there weren't any mods at the time that I started my Fallout 3 game that significantly altered it).

Only this time I want to restrict my mod installation (at least initially) to just those mods that fundamentally transform the game. So I'm looking for recommendations. To be clear here, I'm speaking solely of content that makes the game more compelling, the combat more enjoyable, the play better balanced, existing characters more memorable (or adds them), introduces great new quests that are as good or better than the vanilla game, etc. Good examples here would be Oscuro's Oblivion Overhaul, Realistic Leveling, Race Balancing Project and The Lost Spires.

What I'm not looking for are cosmetic, immersion and/or convenience enhancements (examples: NPC textures, more weapons, better weather, improved appearance, UI, framerate, audio, alchemy ingredients gathering mods, dynamic lighting, etc.). I'm not saying I won't ultimately use some of these or that they don't expand and change the world — only that you don't need them to fully experience Oblivion's (and community content) stories, make combat fun, have a balanced leveling experience (so the game remains challenging), and see what Oblivion fundamentally has to offer. Wearing an amazing-looking set of armor in a real-sounding thunderstorm won't make my game especially memorable; surviving an outstanding quest by the skin of my teeth will.

So, which were the mods that really took your game to the next level?

Looking forward to hearing your thoughts.

- ELB
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Laura Ellaby
 
Posts: 3355
Joined: Sun Jul 02, 2006 9:59 am

Post » Wed Jun 08, 2011 7:17 am

Your wants sound pretty similar to mine. Check out my "must haves" in the copy/paste below. You can also answer the questions if you want and look oversome of the other links. If you need any specific help I'd be glad to assist, just don't have much time to type more right now.

Spoiler


Lists and resources for finding many popular mods, and some good mods:
(note the distinction between the two, don't just follow mindless peer pressure, try and make your own opinions and find what you'll like)

List of lists:
http://www.gamesas.com/index.php?showtopic=1010109
Top 100
http://www.tesnexus.com/downloads/top/alltime.php
Files of the months:
http://www.tesnexus.com/downloads/filesofthemonth.php
Hall of fame:
http://planetelderscrolls.gamespy.com/View.php?view=oblivionmods.HOF
http://www.tesnexus.com/downloads/categories.php, http://www.tesnexus.com/downloads/tags/search.php, http://www.tesnexus.com/downloads/advancedsearch.php

General help in terms of installing, utilities, workshops, etc.:

http://tesivpositive.animolious.com/
http://www.oblivionmodwiki.com/index.php/Main_Page
http://tesalliance.org/forums/ (Check The Enclave forum, the Oblivion forum, or the Voice actor forum depending on your pursuits)
http://www.gamesas.com/index.php?/forum/87-iv-oblivion/ (Hardware/software for non mod related issues, Mods for mod users, Construction set for making mods.)


List of topics exactly like yours generic pleadings for "Any mods?" that have already been answered:
http://www.gamesas.com/index.php?/topic/1072579-the-any-mods-list-of-topics/
Read the AZERessential topics to get the basic "get wryebash, OBMM, OBSE, start slow" basic advice for starters recommendations

If you want any further help I suggest you tell us about yourself; what you like and what you're looking for... Here's some questions to get you started:

Have you played Oblivion already?
What sort of things interest you?
What type of Character do you usually play? (good/evil, theif/mage, roleplayer/random-no-story-hack-and-slasher?)
Are there specific types of mods you think would interest you? (Quests, graphic mods, gameplay mods, overhauls, etc.)
When did you leave?
What did you not like about Oblivion? What did Oblivion not have or need more of?
Male or female character?



For the occasional "What are your must haves?"
Mostly quest mods: http://kno.li/i

My favorite quests are:
http://theelderscrolls.info/?go=dlfile&fileid=349 (my most favorite)
http://www.tesnexus.com/modules/members/index.php?id=125368
http://www.tesnexus.com/downloads/file.php?id=21989
http://www.tesnexus.com/downloads/file.php?id=17448
http://www.tesnexus.com/downloads/file.php?id=6977
http://www.tesnexus.com/downloads/file.php?id=6855
Ihttp://www.tesnexus.com/downloads/file.php?id=19591


[b]Gameplay mods:


http://www.tesnexus.com/downloads/file.php?id=25462
http://www.tesnexus.com/downloads/file.php?id=25835
http://www.tesnexus.com/downloads/file.php?id=22894
http://www.tesnexus.com/downloads/file.php?id=25844
http://www.tesnexus.com/downloads/file.php?id=25844
http://www.tesnexus.com/downloads/file.php?id=26196
http://www.tesnexus.com/downloads/file.php?id=18442
http://www.tesnexus.com/downloads/file.php?id=3409
http://www.tesnexus.com/downloads/file.php?id=21862(good for troubleshooting)
http://www.tesnexus.com/downloads/file.php?id=20736
http://www.tesnexus.com/downloads/file.php?id=20807
http://www.tesnexus.com/downloads/file.php?id=20371 (Needed for Integration)
http://www.tesnexus.com/downloads/file.php?id=22124 (Needed for Integration)

I'm mostly a quest mod player and I recently posted a big rundown for most of them that I've playedhttp://thenexusforums.com/index.php?s=&showtopic=157600&view=findpost&p=1349075 and http://www.gamefaqs.com/boards/genmessage.php?board=924363&topic=51137901.

(Some of these are probably outdated by now)
http://www.gamesas.com/index.php?act=findpost&pid=15598757
http://www.gamesas.com/bgsforums/index.php?s=&showtopic=1073167&view=findpost&p=15603156
http://www.gamesas.com/bgsforums/index.php?s=&showtopic=1073167&view=findpost&p=15602927 (Don't really want a lot top 10's or simple lists but I'm desperate for cop/pastes at the moment)
http://www.gamesas.com/bgsforums/index.php?s=&showtopic=1075680&view=findpost&p=15650213

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Mr. Ray
 
Posts: 3459
Joined: Sun Jul 29, 2007 8:08 am

Post » Wed Jun 08, 2011 1:11 pm

Here are a few of my suggestions:

http://tesnexus.com/downloads/file.php?id=8273 Makes combat more interesting and fun.

http://tesnexus.com/downloads/file.php?id=15256 You already mentioned it, but here it is. (if you're feeling ballsy with the installations, go with FCOM instead.)

http://tesnexus.com/downloads/file.php?id=15619. You should enjoy this one particularly if you enjoyed fallout 3
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Prue
 
Posts: 3425
Joined: Sun Feb 11, 2007 4:27 am

Post » Tue Jun 07, 2011 11:40 pm

To be honest, some of the best mods that enhanced my immersion also did so by rebalancing and tweaking gameplay in ways that brought the game to a whole new level of both intense and intensely awesome. The single mod that probably gave me the most by way of a new appreciation for the game, and the one I'd particularly recommend, is Arthmoor's phenomenal http://www.tesnexus.com/downloads/file.php?id=35265, which does a frankly staggering number of things all within the limits of the vanilla Oblivion code, making the game much more fun, immersive, and harrowing.
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Roddy
 
Posts: 3564
Joined: Fri Jun 15, 2007 11:50 pm

Post » Tue Jun 07, 2011 9:27 pm

I am playing again after playing The Witcher 2. I'm going to try and play as a Witcher, with a 2 handed sword, light or cloth armor, and a focus on simple magic and stat-buffing alchemy. Any mods anyone would suggest?
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GabiiE Liiziiouz
 
Posts: 3360
Joined: Mon Jan 22, 2007 3:20 am


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