1) The count column in the Object Window shows 0, where it shows 64 for each of the other mannequins. I presume this has to do with the number of mannequins of this type that can be bought/found in the game, when the mod is loaded. How can I change this?
2) In the NPC window for the other mannequins, the Calc Min is 1. Mine is 0. All are grayed-out. I'd like to know how to change this to match the others.
3) In the NPC AI window for the other mannequins, the AI packages reference ReznodMannequinActorAIWearable and ReznodMannequinActorAIArmor. I can copy the values for these (such as Continue if PC is Near), but when I try copy ReznodMannequinActorAIWearable (for example), I get a popup to the effect that "Form's ID is not unique! Previous form is type AI package." Yet all of Reznod's mannequins reference ReznodMannequinActorAIArmor and ReznodMannequinActorAIWearable, so there should be some way I can do this, as well.
4) There are a whole range of animations, some checked off, some not, for each of Reznod's. Mine shows none, and I can't see where to add them.
5) I'd also like to change how these mannequins are titled at the various merchants. How would I go about doing that?
Sorry for the trouble, but I hope you can help. I'm just a tyro at this, but I'm doing my level best. Thanks again for your assistance.