» Sun Jun 12, 2011 10:49 pm
ahhh. Being that it has been a while since I used blender, perhaps I could ask for help... I use Rhymer's Comberry bush as well as Graphic herbalism. Rhymer has graciously provided a berry-less bush (saved me a lot of effort!) but the berry-less bush trunk does not have a texture in MW. It does have one in Nifskope, so I know it's there. Thus, I figured it was an issue with when the nif was exported from blender it had an option that MW didn't like. So now my question:
I have forgotten work with textures in Blender, and after some searching of the GUI, couldn't figure it out..
Could anyone guide me on how to texture issue? If pics help explain, here's http://i391.photobucket.com/albums/oo351/Spiffyman777/Rebirth/Comberry.png, and http://s391.photobucket.com/albums/oo351/Spiffyman777/Rebirth/?action=view¤t=ComberryAfter.png
This is my refresher in working with blender again. Not as simple as I remember it being :toughninja: