Orsinium RP IC Thread 1

Post » Mon Jun 13, 2011 2:51 pm

OVERVIEW-

The Orcs created Orsinium, an Orcish city built on an uninhabited mountainside, herding their shaggy centipede herdbeasts. But Orsinium continued to grow and prosper in the First Era mainly due to the Orc refugees who were fleeing Hammerfell due to the Ra Gada invasion. After a while, the Orsinium army grew determined to capture the Bjoulsae River and force the kingdom of Wayrest to provide compensation for its services. Naturally, this did not settle well with their neighboring kingdoms, especially the Kingdom of Daggerfall, who was mostly responsible for the siege and destruction of Orsinium. In 1E 948, King Joile of Daggerfall sent a letter to Gaiden Shinji of the Order of the Diagna, which proposed a joint attack on Orsinium. Agreeing to provide aid, an alliance was formed between the Order of Diagna and the armies of Daggerfall (High Rock) and Sentinel (Hammerfell). The armies amassed and began a campaign for the destruction of Orsinium.

1E 965
The allied forces of Daggerfall, Sentinel and the Order of Diagna have launched their attack on Orsinium. The Orcish kingdom of Orsinium is proving very difficult to defeat. The "Siege of Orsinium" has taken 15 long years, consuming great warriors and heroes. Gaiden Shinji is among the heroes that have been have been killed in this war.

Fight under the Breton, redguard or Yokudan banners of the Allied Kingdoms and attack Orsinium, or fight for your city as an Orcish soldier.

NOTE: This will have more than just fighting, you will sometimes be pulled out of the battle, and you will use strategy. You may even have to recruit farmers and peasants.'


CS Sheet Meaning
Spoiler
Name: Has to be lore-friendly.
Gender: Self explanatory.
Age: Between 20-80
Birth sign: Only Oblivion birthsigns are allowed.
Race: Self explanatory.
Appearance: Speaks for itself, hair, eye colour, size. And Misc. Info (e.g scars, etc)
Team: Bretons and Nords (Yokudans) have to be in the Allied Kingdoms.
Orcs have to be Orsinium.
Other races can be included into either team.
Redguards would preferably be on the Allied Kingdoms side, except for mercenaries.
Allied Kingdoms; You are fighting to destroy Orsinium, and the Orcish threat. You start as a group of soldiers in a conquered town, Evermer, on your way to join the siege.
Orsinium; You are fighting to defend the city of Orsinium, you start as a group of reinforcements in Orsinium, waiting for orders.

Class: What class you are.
Skills: 10 Max; What skills you use (non-game skills allowed, but explain them well)
Weapons: What weapon you use, nothing exceptionally powerful, no weapons like Goldbrand or anything.
Clothes/Armor: What clothes/armor you use, nothing exceptionally powerful, no armor like ‘Imperial Dragon Armor’ or anything.
Other Items: Can be whatever you want. (excluding Godpowered Items.)
Personality: What your personality is like.
Misc Info: Self explanatory.


Brief History: Your characters history and reason for fighting.



CS Template
Spoiler
Name:
Gender:
Age:
Birth sign:
Race:
Appearance:
Team:
Class:
Skills: 10 Max;
Weapons:
Clothes/Armor:
Other Items:
Personality:
Misc Info:
Brief History:



RULES-
1) I am the boss. If I say the RP continues, it continues. If I say it stops, it stops. (However, it is YOUR choice if you want to drop out at any time. I will not try to keep you from doing so, but I will be sorry to see you go.)
2) If you want to join, fill out the Character Sheet template provided above, then PM it to me AND post it in this thread. I have to agree to your character and all of its relations.
3) IC will be done in the IC thread, OOC will be done in the OOC Thread (This)
4) Respect other players.
5) No trolling, flaming, etc.
6) No ubering.
7) No CC unless you have the players permission.

The story will go sort of like this...
START - Intro, in your respective towns, getting ready for the battle.
MIDDLE(1) – First battle, eventually the winning side pulls out.
MIDDLE(2) – Gathering forces, creating strategy, getting ready for more battles
END – The big, long end battle.

There may or may not be more along the way.

http://www.imperial-library.info/sites/default/files/gallery_files/cyrodiillargelowrescr7.jpg

SPOTS
Reserved spots: 0
Approved spots: 10
Free spots: 0

TEAMS-

Allied Kingdoms - Sybbyl, guyguyson, DarkZerker, Hi!, Tom Mot
Orsinium - Captainrex, MrSmileySmile(2), Hi!, Lima0260, Jonasvault101



APPROVED SHEETS

ORSINIUM


Jonasvault101 (Azaghal gro-Ungust)
Spoiler
Name: Azaghal gro-Ungust

Gender: Male

Age: 38

Birth sign: The Warrior

Race: Orc, and proud to be one.

Appearance: Azaghal stands at 6'7" in height, his build is large and toned muscle from years of the combat he has faced when he fought as a mercenary for the Imperials, then joining his homeland's own forces. His hair is dark black with white braids, in the style of dread-locks tied back behind his head. He also sports a thick goatee, with a white stripe down the center.

His tattoos are numerous: Daedric runes, Dunmer, Nordic, Orcish, Bosmer, all cover his torso, arms, legs, and the left half of his face is a mix of all.

Team: Orsinium

Class: Barbarian

Skills: 10 Max; Heavy Armor, Axes, Blades (mainly claymores and broadswords), Blocking, Athletics, Tracking; used when he hunted beasts in the forests of Skyrim. Azaghal is also adept with Pole-arms, learning from the Imperials and Dunmer on the ways of a spear. As a cook, he makes a mean stew! Like many Orcs, he is a master Smith, raised by his father who made armor for many knights, crusaders, and many warriors alike. He even crafted his own set of armor.

Weapons: Azaghal carries with him an Orc-made broadsword, the pommel is a dragon, eating its tail. The metal is steal, inlaid with a few filigrees of old runes.

Next, a bearded axe, that of Nordic-make; the straight handle wrapped in leather and the head of heavy steel with a silver edge, there is a spike in the shape of a wolf's head on the adjacent side of the axe-head.

He then carries his prized spear. The head is inlaid with traditional Orcish design, the shaft pure Ironwood, Orcish design burned into it. The gripping, the boiled and shaped horn of a minotaur, with grooves carved with it.

Clothes/Armor: The Armor he made himself. His Helmet, and his Shield ((But Black metal with rounded edges)).

Other Items: A medallion with symbol of his clan, a dragon's head etched with gold Daedric runes. A bedroll and a satchel of rations (bread, cured meat, and wine).

Personality: Azaghal is gruff, at times his temper can flare to the point of going berserk. But he also has somewhat of a kind side, able to show compassion, or at least an optimistic (if not rough) approach to helping someone.

Misc Info: Loves to smoke a pipe now and again. His wife and five children live far from Orsinium for their own safety.

Brief History: Azaghal was born into a tribe of warriors, as well as great smiths. From the age of ten he could hold his own going toe to claw with a mountain lion. When he turned 19 he forged the last piece of his armor, took up his passed-Father's broadsword, and struck out into the world as a mercenary. Azaghal ventured from Highrock to Morrowind, Elsweyr to Skyrim.

As soon as he heard about the war brewing in the east, in his homeland, he said his farewells to his merc brothers-in-arms and rode as if death were chasing him to the gates of Orsinium. He is now apart of the reinforcement group called to aid his brothers. He must defend the city of the Orcs.


Captainrex (Grob III)
Spoiler

Name: Grob III

Gender: Male

Age: 40

Birth sign: Warrior

Race: Orc

Appearance: Tall and burly, looks like your average orc. He has brown eyes and has black hair done up as a top knot.

Team: Orsinium

Class: Knight

Skills: Blunt, Blade, Heavy Armour, Block, Speech craft

Weapons: Two-handed Axe, Long Sword and Shield with Orsinium Heraldry

Clothes/Armor: Orcish Armour

Personality: Like any over orc, he loves to fight. Doesn't like elves, especially Bosmer. But he is a good ally to have.

Brief History: Born in Orsinium Grob was a talented warrior and quickly became a knight of Orsinium. He has never left Orsinium other than needing to march forth with the army. Now that they are under attack from both Daggerfall and Wayrest, Grob is now fully committed to the war effort.


Hi! (Marzgok Gro-Ukizum)
Spoiler
Name: Marzgok Gro-Ukizum

Gender: Male

Age: 35

Birth sign: Warrior

Race: Orc

Appearance: Large. 6'4, 300 pounds, muscular build. He was born with a strange skin pigmentation unusually among Orcs. His skin is a sickly bronze versus the typical green. He is missing his left eye with an large ugly scar running down from his forehead, past his eye, all the way to his jaw. His hair is pulled back into a a traditional ponytail. His ears are decorated with multiple rings piercing them. He has typical facial features shared among other Orcs except for his chipped tusk on the right hand side.

Team: Orc

Class: Warrior

Skills: Blunt, Block, Hand-to-Hand, Blade, Throwing weapons, Spears, Heavy Armor, Unarmored, Athletics, and Armorer

Weapons: Ebony War hammer, Custom made Elven Long Sword thats twice the size normal ones are, and a 5 throwing spears plus one Halberd

Clothes/Armor: Orcish Greaves, Orcish gauntlets, Orcish Boots. He keeps his chest bare... always

Other Items: A bag he keeps on his back, contains a full loaf of bread, a canteen full of Ale, a map of surrounding areas.

Personality: Stupid... He has little to no education, making an intellectual conversation with him impossible, unless its about war. While calm, he is very quiet. But once angry, which isnt hard to get him so, he is a wrecking machine that leaves a path of destruction in his wake.

Misc Info: He's slow to turn and easy to trick...

Brief History: Born in a mountain village he was ditch in the alley ways of Orsinium. He grew up fighting for his life and for food. At a young age he enrolled into the guard. He quickly raised in ranks due to his exceptional fighting abilities. Soon being a guard wasnt enough and he enrolled into the Military and now with war closing in he can feel the excitement in his bones



Lima0620 (Shakh gro-Marog)
Spoiler
Name: Shakh gro-Marog
Gender: Male
Age: 45
Birth sign: The Steed
Race: Orc
Appearance: Somewhat short for an orc, though still taller than most humans. Broad and muscular, with dark hair tied back in a war braid.
Team: Orsinium
Class: Raider
Skills: 10 Max; Armorer, Heavy armor, Blunt, Athletics, Hand to hand.
Weapons: A large, two handed Orcish battle axe
Clothes/Armor: A complete set of fine, Orcish armor, somewhat chipped but in good condition. A long woolen robe to wear when not needing the armor.
Other Items: A multi-purpose knife, used for eating, carving and the likes of. A pack containing some dried meat, water, the robe (or armor, depending on the situation) and his own bedroll, strapped to the outside. Also he keeps a couple of potions of stamina for when he needs them.
Personality: Quite calm, for an Orc, not easily agitated by small things, but really one to hold grudges.
Misc Info: Unlike most Orcs, Shakh sees war as a necessity, instead of entertainment. He will however fight to defend his lands.
Brief History: He was born just outside of Orsinium, the son of a minor noble. Though his family had a long heritage, they weren′t particularly wealthy. At age 19 he set out into the world, to seek fame and fortune. However, he ended up with a group of mercenaries, fighting when they were paid for it and otherwise raiding caravans and small villages. For eight years he lived the life of a bandit. When he felt that he had seen enough of the world, and made enough money to last him for quite a few years to come, he simply walked out of the camp, without looking back. For a couple of years he lived a good enough life in Orsinium, until the war broke out and he decided to join the armed forces.


MrSmileySmile (Zakid Gra Yakul)
Spoiler

Name: Zakid Gra Yakul

Gender: Female

Age: 72

Birth sign: Atronach

Race: Orc

Appearance: Very old, wrinkly, hair in a topknot.

Team: Orsinium

Class: Shamaness

Skills: 10 Max; Specializes in Conjuration, Mysticism, Alchemy, and a bit in Destruction.

Weapons: Conjured dagger

Clothes/Armor: Leather armor, and robes over the top.
Other Items: None

Personality: Wise but slow to action. Well spoken but often silent. Values peace, but also a vengeful heart.

Misc Info: She has come to terms with the fact that leadership means she will invariably send many great warriors to horrific deaths. Dahnk’s wife. Zakid has been leader for some time. Some of their tribe are irritated because she is taking the long, devious, road to victory while they would prefer to just rush head long into battle.

Brief History: Zakid is the leader, and is more reasoned but ultimately more vicious. She was raised to be a leader due to her birthsign and certain propensities shown from an early age. She is thoroughly convinced that the Orcish forces will win.


MrSmileySmile (2) (Dahnk Gro Bisnuh)
Spoiler

Name: Dahnk Gro Bisnuh

Gender: Male

Age: 30

Birth sign: The Warrior

Race: Orc

Appearance: Stereotypical Orc

Team: Orsinium

Class: Warrior

Skills: 10 Max; Specializes in Blunt Weapons, Armorer, Heavy Armor, and a bit in Alchemy.

Weapons: Dwarven Warhammer

Clothes/Armor: Orcish armor

Other Items:

Personality: Warrior. That's pretty much all there is to him. He fights because it is what his people do. He would see Orsinium spread its reach to White Gold Tower were it up to him.

Misc Info: Zakids Husband. A sort of unofficial tribe leader.

Brief History: Dahnk is one of those who is irritated because Zakid is taking the long, devious, road to victory . He is well respected in the tribe for his skills in battle and for his willingness to kill at the drop of a hat.


ALLIED SIDE

Tom Mot (Aidon Nathens)
Spoiler
Name: Aidon Nathens
Gender: Male
Age: 39
Birth sign: The Warrior
Race: Redguard
Appearance: Dark brown hair, Brown eyes, lighter skin, a jagged scar going down the side of his face from a knife fight. Medium-sized muscles, not uber nordic size like in the games.
Team: AK
Class: Knight
Skills: Blunt, heavy armor, Hand-to-hand, suprisingly destruction, restoration, athletics, marskman, and Armorer
Weapons: A silver battleaxe, and a steel bow with about 20 arrows.
Clothes/Armor: Wears steel/chainmail armor, and casual wear is a blue velvet outfit, and of course, some blue-sued shoes.
Other Items: Lockpicks, torches, food, a repair hammer, and a few potions and medical supplies.
Personality: Short temper, angers easily. Takes risks alot, but has a sort of kind heart when it comes to beggars.
Brief History: Was born in Hammerfell, and was brought up in an Imperial Fort, learning some magic from battlemages. His father was a knight working for the Empire, skilled in weapons. Learning from both battlemages and his father, he grew up to serve the empire, before joining the Allied Kingdoms to serve in the war.



Captainrex (2) (Dorlas)
Spoiler
Name: Dorlas
Gender: Male
Age: 34
Birth sign: Warrior
Race: Imperial
Appearance: Average height, green eyes and shaved brown hair
Team: Allied Kingdoms
Class: Ranger
Skills: Blade, Light Armour, Archery, Sneak, Speech craft
Weapons: Iron longsword and a Steel Bow
Clothes/Armor: Leather Armour with a green cloak
Personality: He has a calm demeanor and will help those in need.
Brief History: Born in Cyrodiil Dorlas was set to become a farmer like his father but on the eve of his twentieth summer bandits attacked the farm stead he and his family lived in. His parents were both killed but Dorlas managed to get away, he fled to Chorrol where he seeks sanctuary. There in Chorrol he learns the ways of the ranger and would have settled down when he hears news of the attack on Orsinium, so he travels to the Allied Kingdoms and becomes a soldier in their army.

guyguyson (Akivra Serizoko)

Spoiler
Name: Akivra Serizoko

Gender: Male

Age: 28

Race:Yokudan

Birth sign: Warrior

Appearance: 6'2", Brown eyes, light brown skin tone, short black hair with slight curls, athletic build.

Team: Allied Kingdom

Class: Akivraian (personal sword style)

Skills: Blessed with great reflexes, hand eye coordination and being of a race endowed with great strength meant matters involving a blade were as natural as breathing to the young Yokudan. He also has some skill with a smithing hammer and is able to brew very basic potions.

Weapons: An Ebony infused silver katana, finely balanced and slightly stronger than pure silver but also made heavier by the ebony.
Clothes/Armour: A simple chain mail hauberk, leather grieves, boots and gauntlets. Other Items: His father’s war medallion that is supposed his bring him courage and luck in times of despair.

Personality: Good natured, loyal and conscientious. Can seem arrogant and be overly critical of others. He has a misplaced sense of entitlement driven by pride causing him to look down upon certain types of people, though the war has beaten some humility into him.
Hard battles have forced him to at least respect other races and never to underestimate Orcs, regardless of this he still prefers not to mix with them and would rather keep company with his own kind.

Brief History: Akivra was born into a rich family, not quite nobility but reasonably wealthy. His father was a veteran solider and a skilled smith who made a living repairing and crafting weapons and armour after his time in the military was at its end. Akivras mother possessed knowledge in alchemy and was able to bring in extra money teaching and brewing potions to sell to the public. Akivra learnt a great deal from his parents but his knowledge was further increased by the best trainers his parents were able to afford. With war falling shortly before he was born his parents knew at some point he was likely to be conscripted to the military, with this in mind they began preparing him from an early age to give him the best chance of survival. Akivra was able to master the use of a sword fairly quickly and was able to incorporate his own unique form into his teachings, much to the surprise and eventual admiration of his trainers. On the other hand being able to beat his peers in spars led to great envy from some and praise from others. This praise eventually led to a the delusion that the young Yokudan was better than his comrades and was somehow destined for greatness ahead of the others. Akivra developed a misplaced sense of pride somehow feeling he was superior to his peers, rather then boast about his "greatness" he tried to offer other students advice and improve their form. It seemed his fathers nationalism had passed onto him...Therefor other students had mixed opinions about Akivra, they either viewed him as a gifted tutor and possibly a friend or as an arrogant bully, the latter was exacerbated by the redguards impatience. Akivra had trouble, somewhat due to his youth, understanding why something so seemingly easy to him was so difficult for others to grasp.His childhood cumulated into the personality he had today, his inevitable (and personally sought after) conscription would eventually change him for better or for worse as reality took its toll...


Sybbyl (Chasse Bataille)
Spoiler
Name: Chasse Bataille (Pronounced Shaze Ba-tail)

Gender: Male

Age: 34

Birth sign: Lord

Race: Breton

Appearance: 5 “5’, windblown-style gray hair with piercing blue eyes.

Team: Allied Kingdoms

Class: Swordfighter

Skills: 10 Max; he is very skilled with swords, and prefers no armor, he has good eyesight and can spot an enemy from far away. He knows some simple destruction magic.
Weapons: A fine, thin, sharp steel longsword.

Clothes/Armor: He prefers not to use armor, settling with linen pants and an overall shirt. He wears fur boots though.

Other Items: A torch and a locket that contains a photo of his family, the locket also has a spell which he can use to fill him with righteous might, giving him enhanced strength and willpower. It can only be used once a day however, and if he is too fatigued, it will cause him to lose all his energy and collapse.

Personality: Kind and faithful, to people he likes. But sardonic and venomous to those he dislikes. Hates Orcs and dislikes Altmer.

Brief History: He was born in Daggerfall. Where he was victim to a long time of Bullying by Altmeri children, because he was not as adept at magic as most, from this was born his dislike of Altmer, as well as his short patience.
He was unemployed and his mother, a badly paid messenger died on the road in an Orcish ambush, and this created his hate of Orcs. Because of his difficulty involving magic, Chasse searched for his combat style, and he proved very proficient in swordsmanship, so he was apprenticed to a sword fighting trainer in Camlorn, so he moved there.
He had mastered the art of the blade before his master had died, and he was once again unemployed, but when there was a call to arms to fight the Orcs, whom he always hated, Chasse joined up, and now, 15 years later, he is fighting in the siege of Orsinium, he has risen in the ranks to a sergeant.
Misc. Info: He is a spotter for the company, using his eyesight to spot targets for the archers.



DarkZerker (Isato Ulvus)
Spoiler
Name: Isato Ulvus
Gender: Male
Age: 27
Birth sign: The Mage
Race: Dunmer(Dark Elf)
Appearance: Speaks for itself, hair, eye colour, size. And Misc. Info (e.g scars, etc)

Team: Allied Kingdom

Class: Legionary(Not Imperial Legion, a special fighting style that's versatile in both melee and magic).
Skills: Destruction, Restoration, Blade, Block, Heavy Armor, Light Armor, Strategy(in battle).

Weapons: Gladius(An enchanted steel sword with shock damage)
Clothes/Armor: Leather armor. Scutum Shield(Circular Steel Shield with a spike in the middle).
Other Items: Journal, Pendent

Personality: Isato is a very smart, diligent, and a very caring person, despite being strict and disciplinary. Isato is a little bit arrogant due to his prestigious background(at least in the army) and an absolute hater of Orcs. Despite being caring, he only shows that feeling to his comrades in battle but shows nothing but hatred to the enemy. He anything to win except endanger his own comrades unless there's no other option available.

Brief History: Isato is a 9th Generation Ulvus. The Ulvus family was instrumental in the overthrowing of the Alyeids as the entire family played a role in the Revolution. However, after the Ulvus family played such a huge role, commanding a vast number of troops and destroying forts around Cyrodiil, they were not yet Dark Elves so never saw Morrowind as a home unlike the other Chimer.

But after the Chimer became the Dark Elves, the Ulvus family was too late to make a House. Rather, they manipulated various people who had power in various regions. For nine generations, it took place and when Isato became the new heir of the Ulvus fortune, they got involved in the Allied Kingdom because of the 8th Heir, who was blackmailed into doing so.

Isato, being young, was chosen to fight alongside two of the Ulvus family's best warriors to earn his place as heir.


Hi!(2nd) (Tharasn Dalvas)
Spoiler
Name: Tharasn Dalvas

Gender: Male

Age: 36

Birth sign: The lord

Race: Dark Elf

Appearance: 6'1, 190 pounds, Athletic Build. At a first look he appears weak, but under his mithril armor you can see his body has undergone rigorous training. His face appears more Imperial than Dunmer, with low set cheek bones and a serious face. His hair is a violent red and is let loose. His eyes are the typical red seen in most Dunmer but they have the look of experience. Just by looking into his eyes you can see that he has watched more than his fair share of horrors. His face has one scare that runs across his right cheek, a careless mistake that serves as a reminder never to show mercy

Team: Allied Kingdom

Class: Infantry

Skills: Blade, Block, Spear, Marksman, Athletics, Acrobatics, Destruction, Restoration, Hand-to-Hand, and Orienteering

Weapons: A sliver short sword with his families crest* on hilt, typical long bow seen amongst soldiers, a typical spear

Clothes/Armor: Full Mithril Armor except helmet, a satchel

Other Items: Satchel contains a few healing potions and water.

Personality: His mind is as sharp as his blade, he is a calm polite gentleman, but in a fight he is a fast deadly warrior. He isnt easy to provoke but once he begins he wont stop till his opponent is incapacitated, or worse.

Misc Info: Don't run, he has an eagle eye...

Brief History: Born into a family of noble decent, he was given a decent education. Originally he was to become a scribe, but after showing increasing potential on the sparing field he was destined to a lifestyle of delicate death dealing. He favors the blade, and his skill with it is almost poetic. He grew up learning tactics, and strategy. Once he had the option to join the war he jumped at the chance. He wasnt given a fair assessment of his abilities and put on the front lines, doesnt matter to him.... He was born ready

*Family crest is a snake wrapped around a sword with a shield in the backround

I AM GM ONLY FOR THE ALLIED SIDE
CAPTAINREX IS GM FOR THE ORCISH SIDE

User avatar
NeverStopThe
 
Posts: 3405
Joined: Tue Mar 27, 2007 11:25 pm

Post » Mon Jun 13, 2011 5:07 pm

Allied Kingdoms GM Post:

You and your company enter the bleak town of Evermor, it was once Orcish territory, but now, it is a wartorn hellhole. Once the capital city of High Rock, it has fallen into disrepair, you look to your comrades, you are merely a small band, and you are part of a much larger army. Your company mainly consists of men, but with two Dunmer. You walk through the town and the local stare fearfully at you, as you head towards the Tavern.
User avatar
Hearts
 
Posts: 3306
Joined: Sat Oct 20, 2007 1:26 am


Return to The Elder Scrolls Series Discussion