Hi. As you may have gathered from the title, I have an NPC with a dialog topic. There are several reposnses in the Topic, but Id like one of them to have the NPC finish speaking (Albeit silently) and then suddenly exit the dialog and run away to a different cell within the house.
Iv used the GoodBye option on the response, which works and closes the dialog. However, the result script for this response is for the NPC to run off. Iv used:
NPCRef.ForceFlee TargetCell
Any ideas why my NPC is not running off?
Cheers
MVK