I want to learn how to do it with nifscope . I think I managed to http://thenexusforums.com/lofiversion/index.php/t94027.html - but the exporters and importers are poorly documented - the exported file was 13 KB while the imported was 34 and those 21 KB
I didn't delete. Seems to work though...
Thanks in anticipation
It's pretty easy in NifSkope:
1. Open the mesh (I'm using the
quarto01.nif located in Clutter/Books)
2. In the Block List, expand
bhkCollisionObject.
3. Click on
bhkRigidBody.
4. In the Block Detains section, look for the line marked
Collision Response?.
5. Double click on http://img716.imageshack.us/img716/7551/makeanobjectstatictut01.jpg and change it to RESPONSE_NONE. (note: screenshots are big, so you may have to scroll down)
6. Scroll down to the line
Motion System and change http://img716.imageshack.us/img716/5615/makeanobjectstatictut02.jpg to MO_SYS_FIXED
7. Scroll down to the line
Quality Type and change http://img716.imageshack.us/img716/7272/makeanobjectstatictut03.jpg to MO_QUAL_FIXED.
That should do it.