I don't know if it's normal or not, probably not, but i don't have road textures in my game, as it is now. I'm in Anvil, and all the streets are grass, outside the circle in front of the guilds, and the road that leads out to Skingrad is completely grass as far as the eye can see. Same thing for the road that leads to Anvil Cliffs.
Oblivion.esmKvatch Rebuilt.esmWaalx Animals & Creatures.esmCobl Main.esmHorseCombatMaster.esmBetter Cities Resources.esmUnofficial Oblivion Patch.espOblivion Citadel Door Fix.espAtmospheric Loading Screens - Random Quotes.espKobu's Character Advancement System.espKobu's Health Modifier Mod.espKobu's Cure for Fatigue Mod.espKobu's Personality Enhancer.espKyoma's Journal Mod.espCLS-OldFriends-OBSE.espCobl Glue.espsgLighterQuivers.espM.O.E. - Main Quest Delayer.espLiving Economy.espLiving Economy - Items.espSmarter Mercantile Leveling - Multi.espConsequences.espIntelligence Overhaul BJ.espStealthOverhaul.espDropLitTorchOBSE.espSP1stPLegs.espTNR ALL RACES FINAL.espWAC.espWAC - OverSpawn.espWAC - Magic.espWAC - BlackBootDungeon.espWAC - Dead Knights.espWAC - Player Summons.espWAC - Crowded Roads Revisited.espWAC - Horses.espWAC - TCOS.espWAC - TCOS Shops.espWAC - Companions.espWAC - Legion.espWAC - Gladiator.espImpeREAL Empire - Unique Forts.espImperialCityApartment.espSalmo the Baker, Cobl.espPerannias_Hall-9314.espTrail South East.espTrail WEST.espTrail EAST.espTrail Central.espXulEntiusGorge.espxulAncientRedwoods.espxulTheHeath.espxulFallenleafEverglade.espxulColovianHighlands_EV.espxuldarkforest.espxulPantherRiver.espxulAspenWood.espxulBrenaRiverRavine.espxulLushWoodlands.espxulRollingHills_EV.espxulSnowdale.espxulSilverfishRiverValley.espxulRiverEthe.espxulCloudtopMountains.espxulStendarrValley.espxulBeachesOfCyrodiilLostCoast.espxulBlackwoodForest.espxulCliffsOfAnvil.espxulAncientYews.espxulArriusCreek.espxulPatch_AY_AC.espxulSkingradOutskirts.espxulImperialIsle.espxulCheydinhalFalls.espxulChorrolHinterland.espxulBravilBarrowfields.espTrailsOfCyrodiil-UL merged patch.espBetter Cities .espBetter Cities ANVIL.espBetter Cities BRAVIL.espBetter Cities BRUMA.espBetter Cities CHEYDINHAL.espBetter Cities CHORROL.espBetter Cities LEYAWIIN.espBetter Cities SKINGRAD.espBetter Cities IC Arboretum.espBetter Cities IC Arcane University.espBetter Cities IC Arena.espScribe Supplies.espBetter Cities IC Elven Gardens.espBetter Cities IC Green Emperor Way.espBetter Cities IC Market.espBetter Cities IC Prison.espBetter Cities IC Talos Plaza.espBetter Cities IC Temple.espBetter Cities IC Waterfront.espBetter Cities - Unique Landscape Chorrol Hinterland.espBetter Cities - Unique Landscape Barrowfields.espBetter Cities - COBL.espBetter Cities - Unique Landscape Cheydinhal Falls.espBetter Cities - Unique Landscape Imperial Isle.espBetter Cities - Unique Landscape Skingrad Outskirts.espBetter Cities - VWD of the IC.espSupremeMagicka.espMounted_Spellcasting_Deadly_Reflex_Compatible.espDeadly Reflex 6 - Timed Block and 250% damage.espDeadlyReflex 6 - Combat Moves.espBashed Patch, 0.esp
I also have QTP3 installed, with Detailled Terrains packs installed over QTP3 and a Hi-Res road texture replacement that doesn't show up. The thing is , i deactivated all Detailled terrains, and the roads we're still grassy. People walk on it like it's the road (no floating textures or anything) and it sounds like grass, doesn't sound like road when you walk on it.