Changes to playlist coming!

Post » Sat Jun 18, 2011 6:16 pm

Next week we will be making some changes to playlists within the game. This is primarily to optimize our matchmaking infrastructure, reduce wait times, and hopefully create a better overall gameplay experience for everyone.

To do this we will be reducing the number of playlists by merging some of the ones currently available. The changes will be as follows;

Main Playlists:

Team Instant Action

o Standard
o Pro
o Classic
o New Recruits

Instant Action

o Standard
o Pro
o Classic
o New Recruits

Crash Site

o Standard
o Pro
o Classic

Onslaught (Capture The Relay, Extraction, Assault)

o Standard
o Pro

DLC Playlists:

Retaliation Action (Team Instant Action, Instant Action)

o Standard

Retaliation Onslaught (Crash Site, Capture The Relay, Extraction, Assault)

o Standard

Decimation Action (Team Instant Action, Instant Action)

o Standard

Decimation Onslaught (Crash Site, Capture The Relay, Extraction, Assault)

o Standard

As with any change, your feedback is extremely important to us. Therefore, even though these have not been released as yet, we are interested in your expectations of these changes. These changes will affect both PS3 and Xbox 360 players.

In the mean time don’t forget that a double XP weekend is running right now! so jump in-game and see how high you can rank up!

- gamesas Team
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Marina Leigh
 
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Post » Sat Jun 18, 2011 5:07 am

Tom,

I would get rid of Pro and Classic all together. You can leave them in private matches, but they are not an interest to many players who are just learning how to play Crysis 2. Thanks!
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Pants
 
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Post » Sat Jun 18, 2011 7:37 am

Please find a way to COMBINE the maps...look how long that list is. Plus is there a way to add a random option for the map selection/at least randomize the maps so the pairs always change?

Or at least separate Crash Site on the DLC packs like the Main Playlists. And what is with joining IA with TIA? We are supposed to play against our Squad in IA?

I am not sure what these playlists actually change??

Thanks.

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Cassie Boyle
 
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Post » Sat Jun 18, 2011 2:33 pm

Reduce the loading time of the waiting lobby 1min to 30secs and the loading wait when the game starts. Like Fast Rounds
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SUck MYdIck
 
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Post » Sat Jun 18, 2011 7:38 pm

Reduce the loading time of the waiting lobby 1min to 30secs and the loading wait when the game starts. Like Fast Rounds

I agree with that, but I hate when there are not enough time for teams to form, and it ends up splitting your party. Crytek needs to fix this, so that it waits for others to join when there is a party.
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Jade Payton
 
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Post » Sat Jun 18, 2011 11:17 am

Please find a way to COMBINE the maps...look how long that list is.

Or at least separate Crash Site on the DLC packs like the Main Playlists. And what if with joining IA with TIA?

I am not sure what these playlists actually change??

THis^

Plus we as a community would like a random function. Just another vote that can be cast. Thats all. Thanks.



Ok Had to edit my post because upon review it looks like CS is already separate under the Onslaught category. Or is the layout of Cry-Toms post just throwing me off? It looks like ONSLAUGHT is now a Category with Action Category and it is no longer a mode with CS, Ex, ASS & CTR all together. Or am I readying it wrong?


If so then awesome.
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Ron
 
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Post » Sat Jun 18, 2011 7:57 am

Please find a way to COMBINE the maps...look how long that list is. Plus is there a way to add a random option for the map selection/at least randomize the maps so the pairs always change?

This is a must.

I mostly play Crash Site and the first two maps are always Downed Bird and Wall Street.

Downed Bird rarely gets picked and due to having to start a fresh lobby because of failed host migrations, splitting parties, and general repartying due to horribly laggy games, I must have played Wall Street a frapillion times!
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Olga Xx
 
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Post » Sat Jun 18, 2011 5:15 am

why not get rid of decimation and retaliation list and intergrate the maps randomly into the current rosta
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neil slattery
 
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Post » Sat Jun 18, 2011 8:32 pm

Not sure I like that IA and TIA are combined on the DLCs...
I like that extraction/assault/CTR are combined on the main playlist, those seem to go well together, but I could imagine there would be some who wouldn't like it.

If you have to keep the OG maps, 1st DLC, and 2nd DLC maps all separate (hopefully one day they'll be able to be combined...), why not have the three map packs as selectable "zones", then players could select which game type they'd like to play within that "zone"?
i.e. I could select zone b- Retaliation. once in there I could pick IA, TIA, CS, or Onslaught game types.

I also agree with the post regarding pro and classic modes.
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Mackenzie
 
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Post » Sat Jun 18, 2011 7:00 pm

What kind of changes are these? Because i really don't see any. And why is that list still so damn long? Is that a joke? And lastly why don't the changes encompass combining the already existing DLC with the original maps? That should be paramount before releasing a new DLC in the first place OR re-editing ANY playlist at all. People are complaining that the servers are empty. And rightfully so. What dikehead is gonna switch playlists entirely only to play 4 maps on a single game type? Are you kidding me? Has anyone at Crytek even played a MP game with DLC before? I doubt it; no multiplayer game managing skills whatsoever. Hell, the bugs alone make me want to get pieces of my family in the mail before I put the damn disc in (oh, my stats were reset TWICE before lvl 50 btw). But that glitch is still running rampant like bird flu in a hen house. Get it together. This game has too much potential. And right now I'm thinking that potential is all this game has. Sad...
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Susan
 
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Post » Sat Jun 18, 2011 7:56 am


Onslaught (Capture The Relay, Extraction, Assault)

o Standard
o Pro


Good, maybe then there will be more people in these modes, so I can actually play sometime.

But why no "Solo"? Sure, these are Team oriented modes, but what if you don't have a Team/Squad to play with? Playing with non-talkers and headset-mic-music-playing morons against an actual Team can be very frustrating.


Retaliation Action (Team Instant Action, Instant Action)

o Standard

Decimation Action (Team Instant Action, Instant Action)

o Standard


This is a joke, right? Why in the world would you force people in Teams/Squads to play against each other in a Free-For-All? Why would you force the EEXIII, SEIII, MEIII morons to pester squads in Team vs Team?

And just think about the voting war: You force people that want to play two inherently different game modes into one lobby system. Some will want to play IA, others will want to play Team IA. And, as you've already shown with Onslaught, you will probably let people choose between two maps and two different game modes, so most likely the people who lose the vote will just leave, messing up the lobby. The people who won will be miffed, because half the lobby just left.
I mean, really, you can't be serious. Did nobody ever tell you how bad it was for people in Onslaught to get to play something OTHER than Crash Site? And those were at least all Team vs. Team modes. I understand that this is your (honestly, quite poorly conceived) attempt to re-populate the DLC Maps, but it's just a recipe for anger. The only way to repopulate the DLC, would be to integrate the DLC maps into the Standard map rotation, by way of pre-lobbies (as mentioned before by others, and explained more thoroughly below by me).
I swear, sometimes I think you people are purposely going out of your way to antagonize the crap out of the people playing.


My personal wishlist:

Team Actions: (Team Instant Action, Crash Site, CTR, Extraction, Assault)

Randomized Map Rotation, with Random first pairing, then after the Shuffle Principle, meaning only repeat after all maps have been in the lobby once.
Random Mode Rotation, meaning the same maps don't always get the same modes.
NO MODE CHOICES, meaning both maps that can be voted for have the same mode, forcing people to go out of their comfort zones and, hopefully, enjoy a little diversity.

And in the same spirit:

Team Actions Retaliation: (Team Instant Action, Crash Site, CTR, Extraction, Assault)
Randomized Map Selection from both the Standard Maps AND the Retaliation DLC.

Team Actions Decimation: (Team Instant Action, Crash Site, CTR, Extraction, Assault)
Randomized Map Selection from both the Standard Maps AND the Decimation DLC.

Team Actions Domination: (Team Instant Action, Crash Site, CTR, Extraction, Assault)
Randomized Map Selection from the Standard Maps AND BOTH DLC.

Why? Because I like a little diversity. I like to play Assault and Extraction with more than five other people. I like to play the DLC maps again some day, preferably with more than five other people. I like to give L-Tag Spammers a reason to quit. I like to share the things I like with others, show people that all of these game modes offer a lot of fun if only you take a little time to get into each of them. And the more, the merrier.


The rest has been said already:

Randomize the first map pairings!!!


Create a pre-lobby where people can choose to play on:

Standard Maps
Standard Maps + Retaliation,
Standard Maps + Decimation,
Standard Maps + all DLC Map packs,


and then choose their favorite playlists.


Creating Pre-Lobbys that would then integrate the DLC maps into the regular rotation is, in my opinion, your only real option to re-populate the DLC maps, and offer anyone a reason to buy DLC Map Packs, at all (and maybe even assuage some of the righteous anger of the people who bought the DLC, yet cannot play it, since there just aren't any people to play with!). As it stands now, you have to be extremely lucky - in Europe at least - to get any match at all on the Retaliation Maps, no matter the time or day. And if you get one, there are never more than 8 people to a lobby (8 would actually be huge), which makes the Map Pack so far a stunning waste of money. What's the point, if there are no people to play with?

I really don't understand why something like that has not been implemented a long time ago. We're not even asking for you to let the game scan which, if any, DLC we have an automatically put us into the appropriate lobby with other gamers of the same ilk. We're asking you to let us tell the game what we have, and what we want. It can't be that complicated. I'd even say it would be less complicated than merging IA and Team IA.

It should have been done from the beginning, since you already had DLC planned. But it most definitely should have been done after the Retaliation Maps had been abandoned by the community, after all the complaints of people not being able to get games going on the DLC maps, and especially after that one guy who claimed he actually got a refund for the DLC maps from Microsoft, basically saying: "I bought it but there's nobody playing it, so what did I buy it for if I can't use it?"


I really love the game, but I'm getting sick of Crash Site (which is the only game mode I can find filled to full lobbies) and I'm pissed about having spent money on the Forsaken Map Pack. Which some might call little things, but all of which could be quite easily resolved by some attentive and judicious improvements from your side, Crytek. It's the little things that are killing this game, the little things you don't do. It's just so frustrating to think about the great game buried beneath all the crap, and then, when you think there's improvement coming, you find out that apparently nobody at Crytek has any idea about what the people actually want, what the grievances actually are.
If I thought that any Crytekker were actually playing the MP on the Xbox, I would love to invite them to join me for some games to actually see what we all are complaining about. I honestly believe nobody at Crytek is or ever was consistently playing the game in this dwindling community, or else we would maybe get improvements that would actually improve stuff.

Except for the Onslaught Playlist on the Standard Maps, that really IS an improvement.

Alas, it might be too little, too late...
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Je suis
 
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