Unfortunately I don't see how it's possible to set two different scripts onto the same object. I have found that if I change the script that object "Anvil" uses, I can choose which function (Moving anvil, Repairing) it does. I thought that I might be able to create a script that switches between the two scripts depending on if the player was in sneak mode or not. This is what I've come up with so far...
Begin Anvil_Select_Mode
if ( OnActivate == 1 )
if ( GetPCSneaking == 1 )
Begin dh_furn_PickupCheck
elseif ( GetPCSneaking == 0 )
Begin max_smithing_01
endif
Endif
End
I'm almost 100% sure that the "Begin" functions I added later aren't correct...how exactly would I get the two scripts to run through one, is it even possible? Any help on this would be great, thanks.