ScriptName WarriorAuraScriptbegin (?) PlayMagicShaderVisuals creatureEffectZombieDreadendbegin (?) StopMagicShaderVisuals creatureEffectZombieDreadend
...but I don't know the conditions I should put. Any ideas? (OBSE functions are also welcome).
ScriptName WarriorAuraScriptbegin (?) PlayMagicShaderVisuals creatureEffectZombieDreadendbegin (?) StopMagicShaderVisuals creatureEffectZombieDreadend
scn shaderScript float fQuestDelayTime short runONce short sheath Begin GameMode if ( runOnce == 0 ) set fQuestDelayTime to 1 set runOnce to 1 elseif ( player.isWeaponOut ) PlayMagicShaderVisuals creatureEffectZombieDread set sheath to 1 elseif ( sheath ) StopMagicShaderVisuals creatureEffectZombieDread set sheath to 0 endif End