» Mon Jun 20, 2011 7:21 am
Though by-and-large content with vanilla Cyrodiil's overall look, I run quite a few visual enhancers. I suppose I'd deem my current installation moderately enhanced graphically. Some enhancements are simply more detailed standard resolution texture replacers that do not impact performance. My favorite textures are high-res, but I don't dare add too many of those. I use maybe five Unique Landscapes. Landscape LOD replacers. And so on.
One vanilla area I found extremely wanting from the get-go, and strove mightily to correct, was the night time game. Or rather its lack. Like with many another game, I thought vanilla Cyrodiil's night skies far too light. I fixed that, added lighting to structure windows, added a nebula for dramatic effect, and just recently added falling stars during crystal clear nights. I'm now quite happy with Cyrodiil evenings.
I suppose I should mention a dungeon darkener. I shunned those for quite some time, thinking them unneeded. But curiosity finally got the better of me. I installed Cava Obscura and was instantly hooked. I now consider it one of my "core" mods.
For good or ill, I don't care for "depth of field", preferring my game world to be in sharp focus. Nor does Godrays convince. Liquid Water, however, is quite intriguing. I might give it a try once the remaining kinks are ironed out.
I actually attempted to generate my own Landscape LODs, my sole foray into the realm of mod creation. The results were mostly pathetic. Oddly, I elected to keep a few of 'em. Not because they were all that good. Rather, is SOME ways the competition wasn't that much better. (In other ways it is far better.) For what its worth ... not much ... here's a capture of http://i307.photobucket.com/albums/nn303/Decrepit_Waste/ESIV%20errors/LandscapeLODImpIsle1.jpg, the one housing IC (but not Weye) and stretching east to just past Cheydinhal. For me, its two positive qualities are that 1) stuff like the roads added by "New Roads and Bridges" is now clearly visible, and 2) at near distance it blends in quite well with the foreground. The chief and deadliest negative is that at far distance it look bland. Very bland. Too bland. That blandness doesn't matter quite so much with the 64.00.00.32 quad, but it does for almost all the others.
-Decrepit-