Nanosuit:
advantage:
- Nanosuit (stealth, armor, power)
-Bunny jumping
-High mobility
-Quick melee recovery time
-Quick ledge grab speed
-Perks (some perks are unfair against humans)
-know when enemy is around(proximity alarm).
-Make no noise (covert ops. kinda unfair)
-Can rip off mounted weapon HMG ("nanosuit + HMG" vs humans? enough said rite?)
-Use visor to tag humans(unfair)
disadvantage:
-None
Non-suited soldiers:
disadvantage:
-no bunny jumping
-slow melee recovery time

-slow ledge grab speed
-cant rip off mounted weapons (well u can pick up an already ripped off HMG which is dropped. But u cant find it on the ground once a nanosuit guy gets a hold of it rite? )
-No silencers on weapons
-Laser sight gives away your damn position

advantage:
-None
So basically non-suited guys are too weak compared to the nanosuit guys.
nanosuit easily sneaks up behind u and melees twice = RIP humans.
laser sight the major disadvantage to humans.
can shoot once with an m12 nova silencer + melee once to kill a human and enable stealth and get away. And nanosuit gets visor too? I mean humans are already vulnerable giving away their position with the damn laser sight. and u get to tag them too?
Maybe these changes can balance out:
-Remove laser sight from human weapons FFS
-Give 2 lives for humans
-Increase mobility and melee recovery time for humans
-Ability to rip off HMG for humans or lock it for both
-Remove covert ops.
-Disable visor taggin